Last Fix For Pursuit for tonight

This commit is contained in:
2025-07-11 01:03:42 +02:00
parent 4fd3ad4131
commit 1492515932
4 changed files with 12 additions and 6 deletions

View File

@ -367,11 +367,10 @@ void UDTFluxCoreSubsystem::LaunchPursuitSequenceFor(const TArray<int> ContestIds
}
}
FOnPursuitSequenceReady& UDTFluxCoreSubsystem::InitPursuit(const TArray<FDTFluxContest> Contests)
void UDTFluxCoreSubsystem::InitPursuit(const TArray<FDTFluxContest> Contests)
{
if (PursuitManager)
{
PursuitManager->LaunchPursuitSequenceFor(Contests);
}
return PursuitManager->OnPursuitSequenceReady;
}

View File

@ -66,7 +66,7 @@ void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxSer
}
if (InitPursuit(FoundData))
{
OnPursuitSequenceReady.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
OnPursuitSequenceReady_Internal.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
}
}
}