Last Fix For Pursuit for tonight
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@ -66,7 +66,7 @@ void UDTFluxPursuitManager::OnRequestResponse(const FGuid& RequestId, FDTFluxSer
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}
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if (InitPursuit(FoundData))
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{
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OnPursuitSequenceReady.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
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OnPursuitSequenceReady_Internal.Broadcast(NextFocusPursuits, NextFocusPursuits, bFocusIsTruncate);
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}
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}
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}
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