Fixing Compile Error
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@ -23,7 +23,7 @@ public class DTFluxProjectSettings : ModuleRules
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"DeveloperSettings",
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"DTFluxCore",
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"Settings",
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"DeveloperSettings"
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"DeveloperSettings","AvalancheMedia"
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}
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);
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@ -2,6 +2,7 @@
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#include "DTFluxGeneralSettings.h"
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#include "Assets/DTFluxModelAsset.h"
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#include "DTFluxProjectSettingsModule.h"
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@ -14,3 +15,17 @@ UDTFluxGeneralSettings::UDTFluxGeneralSettings()
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UE_LOG(logDTFluxProjectSettings, Log, TEXT("Category Name -> %s"), *GetCategoryName().ToString());
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}
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void UDTFluxGeneralSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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if (PropertyChangedEvent.Property &&
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PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(UDTFluxGeneralSettings, RemoteTargetRundown))
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{
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UE_LOG(LogTemp, Log, TEXT("RemoteTargetRundown property changed to: %s"),
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RemoteTargetRundown.IsNull() ? TEXT("None") : *RemoteTargetRundown.ToString());
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OnRemoteRundownChanged.Broadcast(RemoteTargetRundown);
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}
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}
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@ -7,6 +7,8 @@
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#include "Engine/DeveloperSettings.h"
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#include "DTFluxGeneralSettings.generated.h"
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class UAvaRundown;
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// class UDTFluxModelAsset;
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/**
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*
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*/
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@ -20,5 +22,14 @@ public:
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UDTFluxGeneralSettings();
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UPROPERTY(Category="General", Config, EditAnywhere, BlueprintReadOnly, DisplayName="Datastorage File")
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TSoftObjectPtr<UDTFluxModelAsset> ModelAsset;
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UPROPERTY(Category="General|Remote HTTP", Config, EditAnywhere, BlueprintReadOnly, DisplayName="Rundown Remote Target")
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TSoftObjectPtr<UAvaRundown> RemoteTargetRundown;
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#if WITH_EDITOR
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virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnRemoteRundownChanged, const TSoftObjectPtr<UAvaRundown>& );
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FOnRemoteRundownChanged OnRemoteRundownChanged;
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#endif
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};
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