Put back OnSequenceReady delegate in PursuitManager + PursuitManager General CleanUp

This commit is contained in:
2025-07-12 09:41:15 +02:00
parent d7a189f905
commit a08bcd98a4
4 changed files with 41 additions and 70 deletions

View File

@ -226,7 +226,7 @@ bool UDTFluxPursuitManager::LaunchPursuitSequence()
bool bIsFocusTruncate = false;
GetPursuit(FocusPursuits, NextPursuits, bIsFocusTruncate);
FPursuitStaterData PursuitData = FPursuitStaterData(FocusPursuits, NextPursuits, MassStartTime, bIsFocusTruncate);
CoreSubsystem->OnPursuitSequenceReady.Broadcast(PursuitData);
FPursuitStarterData PursuitData = FPursuitStarterData(FocusPursuits, NextPursuits, MassStartTime, bIsFocusTruncate);
OnPursuitSequenceReady.Broadcast(PursuitData);
return true;
}