Adds Custom DataAsset UI + Added Request buttons for RaceDatas/TeamList/Rankings request to ApiStatus Tab + Addes Tracked Requests For Rankings + Added Utils Module For Blueprint Utilities Functions
This commit is contained in:
@ -2,31 +2,31 @@
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public class DTFluxCoreSubsystem : ModuleRules
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{
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public DTFluxCoreSubsystem(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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public DTFluxCoreSubsystem(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core", "DTFluxCore",
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"Slate",
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"SlateCore",
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"UnrealEd",
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"DTFluxNetwork",
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"DTFluxProjectSettings",
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"DTFluxCore",
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"JsonUtilities",
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"Json"
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}
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);
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}
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"Slate",
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"SlateCore",
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"UnrealEd",
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"DTFluxNetwork",
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"DTFluxProjectSettings",
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"DTFluxCore",
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"JsonUtilities",
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"Json"
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}
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);
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}
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}
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@ -15,20 +15,19 @@ void UDTFluxCoreSubsystem::Initialize(FSubsystemCollectionBase& Collection)
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{
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Super::Initialize(Collection);
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UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("[UDTFluxCoreSubsystem] Initializing..."));
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if(!DataStorage)
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if (!DataStorage)
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{
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const UDTFluxGeneralSettings* GeneralSettings = GetDefault<UDTFluxGeneralSettings>();
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TSoftObjectPtr<UDTFluxModelAsset> ModelAsset = GeneralSettings->ModelAsset;
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DataStorage = ModelAsset.LoadSynchronous();
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if(!DataStorage)
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if (!DataStorage)
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{
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UE_LOG(logDTFluxCore, Error, TEXT("DataStorage Not Valid"));
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Not Valid"));
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}
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}
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//TODO REMOVE This as it's only for testing purpose
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NetworkSubsystem = GEngine->GetEngineSubsystem<UDTFluxNetworkSubsystem>();
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if(NetworkSubsystem->WsStatus != EDTFluxConnectionStatus::Connected)
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if (NetworkSubsystem->WsStatus != EDTFluxConnectionStatus::Connected)
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{
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RegisterDelegates();
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}
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@ -41,11 +40,11 @@ void UDTFluxCoreSubsystem::Deinitialize()
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void UDTFluxCoreSubsystem::SaveDataStorage()
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{
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if(!DataStorage->MarkPackageDirty())
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if (!DataStorage->MarkPackageDirty())
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Unable to make package dirty !!!"))
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}
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if(DataStorage)
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if (DataStorage)
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{
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UEditorLoadingAndSavingUtils::SavePackages({DataStorage->GetPackage()}, true);
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}
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@ -53,31 +52,66 @@ void UDTFluxCoreSubsystem::SaveDataStorage()
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void UDTFluxCoreSubsystem::RegisterDelegates()
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{
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if(NetworkSubsystem)
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if (NetworkSubsystem)
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{
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NetworkSubsystem->OnReceivedRaceData().BindUFunction(this, "ProcessRaceData");
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NetworkSubsystem->OnReceivedTeamList().BindUFunction(this, "ProcessTeamList");
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NetworkSubsystem->OnReceivedContestRanking().BindUFunction(this, "ProcessContestRanking");
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NetworkSubsystem->OnReceivedStageRanking().BindUFunction(this, "ProcessStageRanking");
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NetworkSubsystem->OnReceivedSplitRanking().BindUFunction(this, "ProcessSplitRanking");
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NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamList");
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NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUFunction(this, "ProcessTeamStatusUpdate");
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NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamUpdate");
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NetworkSubsystem->OnReceivedSplitSensor().BindUFunction(this, "ProcessSplitSensor");
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// ✅ Binding avec vérification automatique des signatures
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// Si la signature ne correspond pas, erreur de compilation !
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NetworkSubsystem->OnReceivedRaceData().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessRaceData
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);
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NetworkSubsystem->OnReceivedTeamList().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessTeamList
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);
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NetworkSubsystem->OnReceivedContestRanking().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessContestRanking
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);
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NetworkSubsystem->OnReceivedStageRanking().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessStageRanking
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);
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NetworkSubsystem->OnReceivedSplitRanking().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessSplitRanking
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);
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// ⚠️ ATTENTION : Vous avez un doublon ici !
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// NetworkSubsystem->OnReceivedTeamUpdate().BindUFunction(this, "ProcessTeamList");
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NetworkSubsystem->OnReceivedTeamStatusUpdate().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessTeamStatusUpdate
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);
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NetworkSubsystem->OnReceivedTeamUpdate().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessTeamUpdate
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);
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NetworkSubsystem->OnReceivedSplitSensor().BindUObject(
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this,
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&UDTFluxCoreSubsystem::ProcessSplitSensor
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);
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}
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}
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void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefinition)
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{
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if( RaceDataDefinition.Datas.Num() > 0 )
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if (RaceDataDefinition.Datas.Num() > 0)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"), *RaceDataDefinition.Datas[0].Name);
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if(DataStorage != nullptr)
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Receiving RaceDataDefinition [%s]"),
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*RaceDataDefinition.Datas[0].Name);
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if (DataStorage != nullptr)
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{
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("DataStorage Name %s"), *DataStorage->EventName);
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for(auto Contest : RaceDataDefinition.Datas)
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for (auto Contest : RaceDataDefinition.Datas)
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{
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DataStorage->AddContest(Contest);
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}
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@ -90,32 +124,31 @@ void UDTFluxCoreSubsystem::ProcessRaceData(const FDTFluxRaceData& RaceDataDefini
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return;
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}
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("RaceDataDefinition is empty !!!"));
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}
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void UDTFluxCoreSubsystem::ProcessTeamList(const FDTFluxTeamListDefinition& TeamListDefinition)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received TeamList with %i Items"), TeamListDefinition.Participants.Num());
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for(const auto& Participant : TeamListDefinition.Participants)
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received TeamList with %i Items"),
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TeamListDefinition.Participants.Num());
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for (const auto& Participant : TeamListDefinition.Participants)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Add Participant %i in %i ContestId"),
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Participant.Bib, Participant.ContestId );
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Participant.Bib, Participant.ContestId);
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DataStorage->AddParticipant(Participant, Participant.ContestId);
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}
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SaveDataStorage();
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}
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void UDTFluxCoreSubsystem::ProcessContestRanking(const FDTFluxContestRankings& ContestRankings)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received ContestRankings with %i Items"), ContestRankings.Rankings.Num());
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received ContestRankings with %i Items"),
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ContestRankings.Rankings.Num());
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FDTFluxContestRankings NewContestRankings = ContestRankings;
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NewContestRankings.SetName( DataStorage->GetContestNameForId(ContestRankings.ContestId));
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NewContestRankings.SetName(DataStorage->GetContestNameForId(ContestRankings.ContestId));
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DataStorage->AddContestRanking(NewContestRankings);
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"), *NewContestRankings.ContestName);
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestRankings added for Contest %s"),
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*NewContestRankings.ContestName);
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SaveDataStorage();
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}
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@ -125,12 +158,12 @@ void UDTFluxCoreSubsystem::ProcessStageRanking(const FDTFluxStageRankings& Stage
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DataStorage->UpdateOrCreateStageRanking(StageRankings);
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SaveDataStorage();
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}
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void UDTFluxCoreSubsystem::ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings)
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Received SplitRanking with %i Items"), SplitRankings.Rankings.Num());
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DataStorage->UpdateOrCreateSplitRanking(SplitRankings);
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SaveDataStorage();
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}
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void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus)
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@ -138,25 +171,33 @@ void UDTFluxCoreSubsystem::ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate
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DataStorage->UpdateParticipantStatus(NewParticipantStatus);
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}
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void UDTFluxCoreSubsystem::ProcessTeamUpdate(const FDTFluxParticipant& Participant)
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void UDTFluxCoreSubsystem::ProcessTeamUpdate(const FDTFluxTeamListDefinition& TeamListDefinitiont)
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{
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DataStorage->UpdateParticipant(Participant);
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for (const auto& Participant : TeamListDefinitiont.Participants)
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{
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DataStorage->UpdateParticipant(Participant);
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}
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}
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void UDTFluxCoreSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorInfo& SplitSensorInfo)
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{
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FDTFluxContest Contest;
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FDTFluxStageKey StageKey(SplitSensorInfo.ContestId, SplitSensorInfo.StageId);
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FDTFluxStage Stage;
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DataStorage->GetStage(StageKey, Stage);
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FDTFluxParticipant Participant;
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DataStorage->GetParticipantByBib(SplitSensorInfo.Bib, Participant);
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DataStorage->GetContestById(SplitSensorInfo.ContestId, Contest);
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UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("%s %s Split %i Sensor for Participant [Bib] %i "),
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*Contest.Name, *Contest.Stages[SplitSensorInfo.StageId].Name,
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SplitSensorInfo.SplitId , SplitSensorInfo.Bib);
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UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("%s|%s Split %i Sensor for Participant [Bib] %i [FullName] %s"),
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*Contest.Name, *Stage.Name,
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SplitSensorInfo.SplitId, SplitSensorInfo.Bib, *Participant.GetFormattedName());
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}
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void UDTFluxCoreSubsystem::SendRequest(const FString& Message)
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{
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if(NetworkSubsystem)
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if (NetworkSubsystem)
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{
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NetworkSubsystem->SendMessage(Message);
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}
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@ -192,7 +233,7 @@ void UDTFluxCoreSubsystem::SendStageRankingRequest(int InContestId, int InStageI
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}
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void UDTFluxCoreSubsystem::RequestAllStageRankingOfContest(int InContestId, int InStageId,
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bool bShouldIncludeSplitRanking)
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bool bShouldIncludeSplitRanking)
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{
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// TODO Implement this
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}
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@ -209,7 +250,7 @@ void UDTFluxCoreSubsystem::RequestAllSplitRankingOfContest(int InContestId, int
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FDTFluxStageRankings UDTFluxCoreSubsystem::GetStageRankings(FDTFluxStageKey StageKey)
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{
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if(DataStorage->StageRankings.Contains(StageKey))
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if (DataStorage->StageRankings.Contains(StageKey))
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{
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return DataStorage->StageRankings[StageKey];
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}
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@ -240,28 +281,44 @@ TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetCurrentContests()
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TArray<int> UDTFluxCoreSubsystem::GetContestsIdForTime(const FDateTime Time)
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{
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TArray<int> Contests;
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for(const auto& Pair : DataStorage->Contests)
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for (const auto& Pair : DataStorage->Contests)
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{
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FDTFluxContest Contest = Pair.Value;
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int ContestId = Contest.ContestId;
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if(Contest.Date < Time && Contest.EndTime > Time)
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if (Contest.Date < Time && Contest.EndTime > Time)
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{
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Contests.Add(ContestId);
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}
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}
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return Contests;
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}
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TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContestsForTime(const FDateTime Time)
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{
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TArray<FDTFluxContest> Contests;
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for(const auto& Pair : DataStorage->Contests)
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for (const auto& Pair : DataStorage->Contests)
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{
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FDTFluxContest Contest = Pair.Value;
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int ContestId = Contest.ContestId;
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if(Contest.Date < Time && Contest.EndTime > Time)
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if (Contest.Date < Time && Contest.EndTime > Time)
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{
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Contests.Add(Contest);
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}
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}
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return Contests;
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}
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void UDTFluxCoreSubsystem::RequestRankingsForStages(TArray<FDTFluxStage> RequestedStages) const
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{
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}
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TArray<FDTFluxContest> UDTFluxCoreSubsystem::GetContests()
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{
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if (DataStorage)
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{
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TArray<FDTFluxContest> OutContests;
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DataStorage->Contests.GenerateValueArray(OutContests);
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return OutContests;
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}
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return TArray<FDTFluxContest>();
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}
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@ -3,9 +3,8 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "DTFluxPursuitSystem/Public/Types/Objects/DTFluxPursuitManager.h"
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#include "Containers/Deque.h"
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#include "Subsystems/EngineSubsystem.h"
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#include "Types/Enum/DTfluxCoreEnum.h"
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#include "Types/Struct/DTFluxRaceDataStructs.h"
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#include "Types/Struct/DTFluxTeamListStruct.h"
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#include "Types/Struct/DTFluxRankingStructs.h"
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@ -13,8 +12,6 @@
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#include "DTFluxCoreSubsystem.generated.h"
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class UDTFluxNetworkSubsystem;
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/** Forward Decl */
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class UDTFluxModelAsset;
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@ -27,52 +24,58 @@ class DTFLUXCORESUBSYSTEM_API UDTFluxCoreSubsystem : public UEngineSubsystem
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{
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GENERATED_BODY()
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public:
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSplitRankings, FDTFluxSplitRankings&, SplitRankings);
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UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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FOnSplitRankings OnSplitRankings;
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnStageRankings, FDTFluxStageRankings&, StageRankings);
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UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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FOnStageRankings OnStageRankings;
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnContestRankings, FDTFluxContestRankings&, ContestRankings);
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UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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FOnContestRankings OnContestRankings;
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DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnTeamList);
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UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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FOnTeamList OnTeamList;
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTeamStatusUpdate, FDTFluxParticipant, TeamUpdated);
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UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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FOnTeamStatusUpdate OnTeamStatusUpdate;
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DECLARE_DELEGATE_TwoParams(FOnRequestedStageRankings, const FDTFluxStageKey&, const FDTFluxContestRankings&);
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FOnRequestedStageRankings OnRequestedStageRankings;
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//
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// DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnTeamUpdate, FDateTime, ReceivedAt, FDTFluxParticipant, TeamUpdatedList);
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// UPROPERTY(BlueprintAssignable, Category="DTFlux|Core Subsystem")
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// FOnTeamUpdate OnTeamUpdate;
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void SendTeamListRequest();
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void SendTeamListRequest();
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void SendRaceDataRequest();
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void SendRaceDataRequest();
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void SendContestRankingRequest(int InContestId);
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void SendContestRankingRequest(int InContestId);
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void SendStageRankingRequest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void RequestAllStageRankingOfContest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
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void RequestAllStageRankingOfContest(int InContestId, int InStageId, bool bShouldIncludeSplitRanking = true);
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void SendSplitRankingRequest(int InContestId, int InStageId, int InSplitId);
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void RequestAllSplitRankingOfContest(int InContestId, int InStageId);
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@ -94,14 +97,21 @@ public:
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UFUNCTION()
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TArray<FDTFluxContest> GetContestsForTime(const FDateTime Time);
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UFUNCTION()
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void RequestRankingsForStages(const TArray<FDTFluxStage> RequestedStages) const;
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UFUNCTION()
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TArray<FDTFluxContest> GetContests();
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protected:
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// ~Subsystem Interface
|
||||
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
||||
virtual void Deinitialize() override;
|
||||
// ~Subsystem Interface
|
||||
|
||||
|
||||
UFUNCTION()
|
||||
void SaveDataStorage();
|
||||
|
||||
private:
|
||||
UDTFluxNetworkSubsystem* NetworkSubsystem = nullptr;
|
||||
|
||||
@ -116,16 +126,17 @@ private:
|
||||
UFUNCTION()
|
||||
void ProcessSplitRanking(const FDTFluxSplitRankings& SplitRankings);
|
||||
UFUNCTION()
|
||||
void ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus);
|
||||
void ProcessTeamStatusUpdate(const FDTFluxTeamStatusUpdate& NewParticipantStatus);
|
||||
UFUNCTION()
|
||||
void ProcessSplitSensor(const FDTFluxSplitSensorInfo& SplitSensorInfo);
|
||||
UFUNCTION()
|
||||
void ProcessTeamUpdate(const FDTFluxParticipant& Participant);
|
||||
void ProcessTeamUpdate(const FDTFluxTeamListDefinition& TeamListDefinition);
|
||||
UFUNCTION()
|
||||
void SendRequest(const FString& Message);
|
||||
UFUNCTION()
|
||||
void RegisterDelegates();
|
||||
|
||||
|
||||
UPROPERTY()
|
||||
UDTFluxModelAsset* DataStorage = nullptr;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user