Added Getter Stage/Contest/Split + Bug Fix PursuitManager Extract Passed Started Pursuit.
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@ -70,13 +70,14 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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TArray<FDTFluxPursuitInfo>& OutPursuitNext, bool& BIsFocusTruncate,
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const int MaxSimultaneousPursuit)
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{
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FDateTime CurrentTime = FDateTime::UtcNow();
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FDateTime MetricsStartFunction = FDateTime::UtcNow();
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FDateTime CurrentTime = FDateTime::Now();
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("=== GetPursuit CALLED ==="));
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
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// UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Available groups: %d"), GroupedPursuit.Num());
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// Validation
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// BAd Parameter
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if (MaxSimultaneousPursuit <= 0)
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{
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UE_LOG(logDTFluxCoreSubsystem, Error, TEXT("Invalid MaxSimultaneousPursuit: %d"), MaxSimultaneousPursuit);
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@ -85,8 +86,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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BIsFocusTruncate = false;
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return;
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}
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if (bIsSequenceDone || GroupedPursuit.IsEmpty())
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("No groups available or sequence completed"));
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@ -95,12 +94,11 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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BIsFocusTruncate = false;
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return;
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}
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int32 RemovedGroupsCount = 0;
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for (int32 i = GroupedPursuit.Num() - 1; i >= 0; i--) // Parcours inverse pour éviter les problèmes d'index
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{
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const FDTFluxPursuitGroup& Group = GroupedPursuit[i];
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UE_LOG(logDTFluxCoreSubsystem, Log, TEXT("Group.StartTimeGlobal(%s) < CurrentTime(%s) "),
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*Group.StartTimeGlobal.ToString(), *CurrentTime.ToString())
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// Vérifier si le StartTime du groupe est déjà passé
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if (Group.StartTimeGlobal < CurrentTime)
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{
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@ -111,13 +109,24 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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Group.PursuitGroup.Num());
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GroupedPursuit.RemoveAt(i);
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RemovedGroupsCount++;
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}
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}
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OutPursuitFocusNext.Reset();
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OutPursuitNext.Reset();
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// === VÉRIFICATION CRITIQUE : S'assurer qu'il reste des groupes après suppression ===
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if (GroupedPursuit.IsEmpty())
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{
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("All groups were expired and removed - no groups available"));
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OutPursuitFocusNext.Reset();
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OutPursuitNext.Reset();
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BIsFocusTruncate = false;
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bIsSequenceDone = true; // Marquer la séquence comme terminée
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return;
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}
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FDTFluxPursuitGroup FocusGroup = GroupedPursuit[0];
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GroupedPursuit.RemoveAt(0);
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@ -136,7 +145,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Target Next Count: %d"), TargetNextCount);
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// ✅ PARCOURIR les groupes restants SANS les modifier
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for (int32 GroupIndex = 0;
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GroupIndex < GroupedPursuit.Num() && AddedNextCount < TargetNextCount;
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GroupIndex++)
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@ -158,7 +166,6 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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AvailableInGroup,
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NeededFromGroup);
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// ✅ COPIER les participants nécessaires (SANS les supprimer du groupe)
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for (int32 ParticipantIndex = 0; ParticipantIndex < NeededFromGroup; ParticipantIndex++)
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{
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FDTFluxPursuitInfo NextParticipant = NextGroup.PursuitGroup[ParticipantIndex]; // Copie
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@ -198,7 +205,7 @@ void UDTFluxPursuitManager::GetPursuit(TArray<FDTFluxPursuitInfo>& OutPursuitFoc
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bIsSequenceDone = true;
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Pursuit sequence will be completed after this round"));
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}
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FTimespan Duration = FDateTime::UtcNow() - CurrentTime;
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FTimespan Duration = FDateTime::UtcNow() - MetricsStartFunction;
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("Metrics Time Out: %d fraction seconds"),
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Duration.GetDuration().GetFractionMicro());
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@ -1,6 +1,8 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "DTFluxCoreSubsystemModule.h"
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#include "Assets/DTFluxModelAsset.h"
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#include "Containers/Deque.h"
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#include "Types/Struct/FDTFluxPursuitInfo.h"
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#include "Subsystems/EngineSubsystem.h"
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@ -98,9 +100,9 @@ public:
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TArray<FDTFluxContest> GetCurrentContests();
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UFUNCTION()
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TArray<int> GetContestsIdForTime(const FDateTime Time) const;
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UFUNCTION()
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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bool GetContestForId(const int Id, FDTFluxContest& OutContest);
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UFUNCTION()
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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TArray<FDTFluxContest> GetContestsForTime(const FDateTime Time);
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UFUNCTION()
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@ -108,6 +110,79 @@ public:
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UFUNCTION()
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TArray<FDTFluxContest> GetContests();
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void GetContest(const int ContestId, FDTFluxContest& OutContest)
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{
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OutContest = FDTFluxContest();
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if (GetContestForId(ContestId, OutContest))
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{
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return;
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}
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d not found in ContestDefinition"), ContestId)
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}
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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bool GetStageDefinition(const FDTFluxStageKey StageKey, FDTFluxStage& OutStageDefinition)
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{
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int ContestId = StageKey.ContestId;
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int StageId = StageKey.StageId;
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FDTFluxContest ContestDefinition;
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if (GetContestForId(ContestId, ContestDefinition))
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{
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if (ContestDefinition.Stages.IsValidIndex(StageId))
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{
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OutStageDefinition = ContestDefinition.Stages[StageId];
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return true;
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}
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}
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OutStageDefinition = FDTFluxStage();
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, StageId %d not found in ContestDefinition"),
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ContestId, StageId)
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return false;
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}
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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bool GetSplitDefinition(const FDTFluxSplitKey SplitKey, FDTFluxSplit& OutSplitDefinition)
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{
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int ContestId = SplitKey.ContestId;
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int SplitId = SplitKey.SplitId;
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FDTFluxContest ContestDefinition;
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if (GetContestForId(ContestId, ContestDefinition))
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{
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if (ContestDefinition.Splits.IsValidIndex(SplitId))
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{
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OutSplitDefinition = ContestDefinition.Splits[SplitId];
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return true;
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}
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}
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OutSplitDefinition = FDTFluxSplit();
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UE_LOG(logDTFluxCoreSubsystem, Warning, TEXT("ContestId %d, SplitId %d not found in ContestDefinition"),
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ContestId, SplitId);
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return false;
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}
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void GetStage(const int ContestId, const int StageId, FDTFluxStage& OutStageDefinition)
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{
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if (GetStageDefinition(FDTFluxStageKey(ContestId, StageId),
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OutStageDefinition))
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{
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return;
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}
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OutStageDefinition = FDTFluxStage();
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}
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UFUNCTION(BlueprintCallable, Category="DTFlux|Core Subsystem")
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void GetSplit(const int ContestId, const int StageId, const int SplitId, FDTFluxSplit& OutSplitDefinition)
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{
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if (GetSplitDefinition(FDTFluxSplitKey(ContestId, StageId, SplitId),
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OutSplitDefinition))
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{
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return;
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}
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OutSplitDefinition = FDTFluxSplit();
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}
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protected:
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// ~Subsystem Interface
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virtual void Initialize(FSubsystemCollectionBase& Collection) override;
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