// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/Object.h" #include "DTFluxSplitSensorServerResponse.generated.h" USTRUCT(BlueprintType) struct DTFLUXNETWORK_API FDTFluxSplitSensorItemResponse { GENERATED_BODY() public: UPROPERTY() int Bib; UPROPERTY() FString Type = "split-sensor-item"; UPROPERTY() int ContestID; UPROPERTY() int StageID; UPROPERTY() int SplitID; UPROPERTY() FString Time = "-"; UPROPERTY() FString Gap = "-"; UPROPERTY() int Rank; }; USTRUCT(BlueprintType) struct DTFLUXNETWORK_API FDTFluxSplitSensorResponse { GENERATED_BODY() public: UPROPERTY() FString Type = "split-sensor"; UPROPERTY() // ReSharper disable once IdentifierTypo TArray Datas; };