// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "DTFluxModelAssetFactory.generated.h" /** * */ UCLASS() class DTFLUXASSETSEDITOR_API UDTFluxModelAssetFactory : public UFactory { GENERATED_BODY() public: UDTFluxModelAssetFactory(const FObjectInitializer& ObjectInitializer); virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; };