// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Types/Interfaces/DTFluxDataCollector.h" #include "DTFluxReceiverChannel.generated.h" /** * */ USTRUCT(BlueprintType) struct DTFLUXNETWORK_API FDTFluxReceiverChannel { GENERATED_BODY() public: FDTFluxReceiverChannel(){}; ~FDTFluxReceiverChannel(){}; UPROPERTY(BlueprintReadOnly) FName ChannelId = FName("FDTFluxReceiverChannel_Default"); UPROPERTY(BlueprintReadOnly) FName ProtocolId = FName("NoProtocol"); UPROPERTY() TSubclassOf DataCollectorClass; };