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DTFluxAPI/Source/DTFluxNetwork/Public/Struct/DTFluxServerResponseStruct.h

142 lines
4.0 KiB
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "DTFluxRaceDataServerResponse.h"
#include "DTFluxRankingServerResponse.h"
#include "DTFluxSplitSensorServerResponse.h"
#include "JsonObjectConverter.h"
#include "Types/Enum/DTFluxCoreEnum.h"
#include "Types/Struct/DTFluxRaceDataStructs.h"
#include "Types/Struct/DTFluxRankingStructs.h"
#include "Types/Struct/DTFluxSplitSensor.h"
#include "DTFluxServerResponseStruct.generated.h"
/**
* Enum pour indiquer le statut du parsing
*/
UENUM(BlueprintType)
enum class EDTFluxResponseStatus : uint8
{
Unset = 0b00000000 UMETA(DisplayName="Unset"),
Success = 0b10000000 UMETA(DisplayName="Success"),
JsonParseError = 0b00000001 UMETA(DisplayName="JsonParseError"),
ServerError = 0b00000010 UMETA(DisplayName="ServerError"),
InvalidType = 0b00000100 UMETA(DisplayName="InvalidType"),
MissingData = 0b00001000 UMETA(DisplayName="MissingData"),
DataError = 0b00010000 UMETA(DisplayName="MissingData"),
UnknownError = 0b00100000 UMETA(DisplayName="UnknownError")
};
/**
* Struct representing a mixed root json server response with integrated parsing capabilities
*/
USTRUCT()
struct DTFLUXNETWORK_API FDTFluxServerResponse
{
GENERATED_BODY()
public:
UPROPERTY()
FString Type = "";
UPROPERTY()
int Code = -1;
UPROPERTY()
FString Message = "";
UPROPERTY()
FString Trigger = "";
UPROPERTY()
int ContestID = -1;
UPROPERTY()
int StageID = -1;
UPROPERTY()
int SplitID = -1;
UPROPERTY()
FDateTime ReceivedAt;
UPROPERTY()
FString RawMessage;
UPROPERTY()
FName RequestId = FName("");
UPROPERTY()
FText FailureReason;
// === CONSTRUCTEURS ===
FDTFluxServerResponse();
FDTFluxServerResponse(const FString& JsonMessage, EDTFluxResponseStatus& OutStatus, bool bLogErrors = true);
static FDTFluxServerResponse CreateFromJson(const FString& JsonMessage, bool bLogErrors = true);
// === MÉTHODES DE PARSING ===
EDTFluxResponseStatus TryParse(bool bLogErrors = true);
bool ParseTeamList(FDTFluxTeamListDefinition& OutTeamList);
bool ParseTeamUpdate(FDTFluxTeamListDefinition& OutTeamUpdate);
bool ParseRaceData(FDTFluxRaceData& OutRaceData);
bool ParseContestRanking(FDTFluxContestRankings& OutContestRankings);
bool ParseStageRanking(FDTFluxStageRankings& OutStageRankings);
bool ParseSplitRanking(FDTFluxSplitRankings& OutSplitRankings);
bool ParseStatusUpdate(FDTFluxTeamStatusUpdate& OutStatusUpdate);
bool ParseSplitSensor(TArray<FDTFluxSplitSensorInfo>& OutSplitSensorInfos);
// === MÉTHODES UTILITAIRES ===
bool IsValidResponse() const { return Code == -1; }
bool IsSuccessfullyParsed() const { return ParsingStatus == EDTFluxResponseStatus::Success; }
EDTFluxResponseStatus GetParsingStatus() const { return ParsingStatus; }
EDTFluxApiDataType GetResponseType() const { return ApiDataType; }
FString GetDataType() const { return Type; }
bool ContainsDataType(const FString& DataType) const { return Type.Contains(DataType); }
FString ToDebugString() const;
void ShowDebug(const bool bShouldPrintRawMessage = false) const;
FString GetErrorMessage() const;
private:
// === DONNÉES INTERNES ===
EDTFluxApiDataType ApiDataType;
// Statut du parsing initial
EDTFluxResponseStatus ParsingStatus = EDTFluxResponseStatus::Unset;
// === MÉTHODES PRIVÉES DE PARSING ===
bool ParseJsonObject(TSharedPtr<FJsonObject>& OutJsonObject) const;
bool ValidateResponseType(const FString& ExpectedType) const;
EDTFluxResponseStatus InitializeFromJson(const FString& JsonMessage, bool bLogErrors);
static FString GetJsonType(const EJson Type)
{
switch (Type)
{
case EJson::None:
return TEXT("None");
case EJson::Null:
return TEXT("Null");
case EJson::String:
return TEXT("String");
case EJson::Number:
return TEXT("Number");
case EJson::Boolean:
return TEXT("Boolean");
case EJson::Array:
return TEXT("Array");
case EJson::Object:
return TEXT("Object");
default:
return TEXT("Unknown");
}
}
};