17 lines
487 B
C++
17 lines
487 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "DTFluxGeneralSettings.h"
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#include "DTFluxProjectSettingsModule.h"
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UDTFluxGeneralSettings::UDTFluxGeneralSettings()
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{
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CategoryName = "DTFlux API";
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// UE_LOG(logDTFluxProjectSettings, Log, TEXT("ModelAssetLoded isNull() -> %s"), ModelAsset.IsNull() ? TEXT("TRUE") : TEXT("FALSE"));
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//
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UE_LOG(logDTFluxProjectSettings, Log, TEXT("Category Name -> %s"), *GetCategoryName().ToString());
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}
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