Files
DTFluxAPI/Source/DTFluxNetwork/Public/Struct/DTFluxSplitSensorServerResponse.h

43 lines
765 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "DTFluxSplitSensorServerResponse.generated.h"
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxSplitSensorItemResponse
{
GENERATED_BODY()
public:
UPROPERTY()
int Bib;
UPROPERTY()
FString Type = "split-sensor-item";
UPROPERTY()
int ContestID;
UPROPERTY()
int StageID;
UPROPERTY()
int SplitID;
UPROPERTY()
FString Time = "-";
};
USTRUCT(BlueprintType)
struct DTFLUXNETWORK_API FDTFluxSplitSensorResponse
{
GENERATED_BODY()
public:
UPROPERTY()
FString Type = "split-sensor";
UPROPERTY()
// ReSharper disable once IdentifierTypo
TArray<FDTFluxSplitSensorItemResponse> Datas;
};