First DTFlux Subsystem Commit
This commit is contained in:
@ -1,3 +1,4 @@
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[CoreRedirects]
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+ClassRedirects=(OldName="/Script/DTFluxAPI.DTHttpServerObject",NewName="/Script/DTFluxAPI.DTFluxHttpServerObject")
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+StructRedirects=(OldName="/Script/DTFluxAPI.DTHttpServerParams",NewName="/Script/DTFluxAPI.DTFluxHttpServerParams")
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+StructRedirects=(OldName="/Script/DTFluxAPI.DTHttpServerParams",NewName="/Script/DTFluxAPI.DTFluxHttpServerParams")
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+ClassRedirects=(OldName="/Script/DTFluxAPI.MyClass",NewName="/Script/DTFluxAPI.DTFluxDataStorage")
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75
DOCS.md
Normal file
75
DOCS.md
Normal file
@ -0,0 +1,75 @@
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# DTFluxAPI plugin doc
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## DESCRIPTION
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This document describe the usage of the plugin.
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## USAGE
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### Plugin Project Settings
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#### Race Result API
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- Race Result Port (int) : Port of the Race Result API (Local Server ONLY)
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- Race Result Url (FString) : Race Result API URL (Local Server ONLY)
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- Access Is Local (bool) : Race Result API only in local Mode (prevent polling limits)
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- RaceResultSessionID (FString) : Race result session ID
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- Start List Access Token (FString) : Token to access Start List endpoint
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- General Classification Access Token (FString) : Token to access General Classification endpoint
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- Live Stage Results Access Token (FString) : Token to access Live Stage Results endpoint
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#### Chrono Proxy
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- ProxyAddress
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- ProxyRootPath
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- ProxyPort
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#### Server Config
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- InPort (int) : Listening port of the embedded server
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- Endpoints (FString[] ) : Array of endpoints to be served (Wil be modified in the future)
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#### Objects provided
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- EDTFluxProxyRoute : Routes type for the Proxy
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- EDTFluxAPIRoute : Routes type for the API Race Result
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- FSearchFilters : struct that contain a ContestId, a StageId and a gender to filter api searches
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#### Functions provided
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All the function provided by the Project Settings are available both in blueprint and in c++
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- FString GetAPIPath(APIRouteType, FString Filters )
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- GetAPIPathFiltered(APIRouteType, FSearchFilters Filters )
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- GetProxyPath( ProxyRouteType, int ContestId, int StageId)
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### Model
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### DataStorage
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#### Public Data
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##### Collections
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###### Chrono
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- Chrono of each stage (count down)
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- Current Stage and current contest
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###### Participant
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- Current progression (pourcentage done in stage -> number of checkpoints done)
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-
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### Subsystem
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##### Delegates :
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-
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-
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@ -11,7 +11,7 @@ public class DTFluxAPI : ModuleRules
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core"
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"Core",
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}
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);
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@ -24,6 +24,9 @@ public class DTFluxAPI : ModuleRules
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"SlateCore",
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"HTTPServer",
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"HTTP",
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"Networking",
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"WebSockets",
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"WebSocketNetworking",
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"DeveloperToolSettings",
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"DeveloperSettings",
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"Json",
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331
Source/DTFluxAPI/Private/DTFluxDataStorage/DTFluxDataStorage.cpp
Normal file
331
Source/DTFluxAPI/Private/DTFluxDataStorage/DTFluxDataStorage.cpp
Normal file
@ -0,0 +1,331 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "DTFluxDataStorage/DTFluxDataStorage.h"
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// #include "AsyncTreeDifferences.h"
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#include "DTFluxAPILog.h"
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#include "DTFluxModel/DTFluxModel.h"
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bool UDTFluxDataStorage::UpdateDataStorage(const FString JsonPayload)
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{
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UE_LOG(LogDTFluxAPI, Log, TEXT("UDPATE DataStorage with data : %s"), *JsonPayload);
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// Single json value (any of supported json types e.g.
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// object with properties, array, bool) at top level of json
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TSharedPtr<FJsonValue> JsonValue;
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// Create a reader pointer to read the json data
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TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonPayload);
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if (FJsonSerializer::Deserialize(Reader, JsonValue)) {
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// Get the value of the json object by field name
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TSharedPtr<FJsonObject> Json = JsonValue->AsObject();
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FString Type = Json->GetStringField(TEXT("type"));
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TArray<TSharedPtr<FJsonValue>> Datas = Json->GetArrayField(TEXT("datas"));
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// UE_LOG(LogDTFluxAPI, Log, TEXT("DTFlux-Response-Type : %s"), *Type);
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if(Type.Contains("race-datas"))
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{
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UE_LOG(LogDTFluxAPI, Log, TEXT("DTFlux-Response-Type : \"race-datas\""));
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// Contests is empty;
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if(Contests.Num() == 0)
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{
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FDTFluxContest Contest;
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for(const auto& Data : Datas)
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{
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TSharedPtr<FJsonObject> ContestData = Data->AsObject();
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Contest.Id = ContestData->GetIntegerField(TEXT("id"));
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Contest.Name = ContestData->GetStringField(TEXT("name"));
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Contest.SetDate(ContestData->GetStringField(TEXT("date")));
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TArray<FDTFluxSplit> Splits;
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TArray<TSharedPtr<FJsonValue>> SplitDatas = ContestData->GetArrayField(TEXT("splits"));
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for(const auto& SplitData : SplitDatas)
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{
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FDTFluxSplit Split;
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Split.Id = SplitData->AsObject()->GetIntegerField(TEXT("id"));
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Split.Name = SplitData->AsObject()->GetStringField(TEXT("name"));
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Splits.Add(Split);
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}
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TArray<TSharedPtr<FJsonValue>> StagesData = ContestData->GetArrayField(TEXT("stages"));
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Contest.AddStage(StagesData, Splits);
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}
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}
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}
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else if(Type.Contains("team-list"))
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{
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UE_LOG(LogDTFluxAPI, Log, TEXT("DTFlux-Response-Type : \"team-list\""));
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}
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else if(Type.Contains("contest-ranking"))
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{
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int ContestId = Json->GetIntegerField(TEXT("contestID"));
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UE_LOG(LogDTFluxAPI, Log, TEXT("DTFlux-Response-Type : \"contest-ranking\""));
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}
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else if(Type.Contains("stage-ranking"))
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{
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int ContestId = Json->GetIntegerField(TEXT("contestID"));
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int StageId = Json->GetIntegerField(TEXT("stageID"));
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int SplitID = -1;
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if(Json->HasField(TEXT("splitID")))
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{
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SplitID = Json->GetIntegerField(TEXT("splitID"));
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if(SplitID == -1)
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{
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// we have all splits gaps from the request
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}
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}
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UE_LOG(LogDTFluxAPI, Log, TEXT("DTFlux-Response-Type : \"stage-ranking\""));
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}else if(Type.Contains("split-sensor"))
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{
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UE_LOG(LogDTFluxAPI, Log, TEXT("split-sensor received"));
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// Request New Ranking
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//
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}
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}
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return true;
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}
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TArray<FDTFluxStage> UDTFluxDataStorage::GetStages(const int ContestId)
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{
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TArray<FDTFluxStage> Stages;
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for(const auto& Contest : Contests)
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{
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Stages.Append(Contest.Stages);
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}
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return Stages;
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}
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bool UDTFluxDataStorage::GetContest(FDTFluxContest& OutContest, const int& ContestId)
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{
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// Current contest requested
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if(ContestId == -1)
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{
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FDateTime Now = FDateTime::Now();
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for(auto& Contest : Contests)
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{
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for( auto& Stage : Contest.Stages)
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{
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if(Stage.StartTime >= Now && Stage.EndTime <= Now)
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{
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//We have a winner
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OutContest = Contest;
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return true;
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}
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}
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}
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}
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else
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{
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for( auto& Contest : Contests)
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{
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if(Contest.Id == ContestId)
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{
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OutContest = Contest;
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return true;
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}
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}
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}
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return false;
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}
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bool UDTFluxDataStorage::GetStage(FDTFluxStage& CurrentStage, const int& StageId)
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{
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// Current contest requested
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if(StageId == -1)
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{
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FDateTime Now = FDateTime::Now();
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for(auto& Contest : Contests)
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{
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for( auto& Stage : Contest.Stages)
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{
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if(StageId <= -1)
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{
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if(Stage.StartTime >= Now && Stage.EndTime <= Now)
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{
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//We have a winner for current stage
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CurrentStage = Stage;
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return true;
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}
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}else
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{
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if(Stage.Id == StageId)
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{
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//We have a winner for the search stage
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CurrentStage = Stage;
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return true;
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}
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}
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}
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}
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}
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return false;
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}
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TArray<FDTFluxParticipant> UDTFluxDataStorage::GetParticipants(const int ContestId)
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{
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TArray<FDTFluxParticipant> Participants;
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for(const auto& Contest : Contests)
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{
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if (ContestId <= -1)
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{
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Participants.Append(Contest.Participants);
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}
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else if(ContestId == Contest.Id)
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{
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Participants.Append(Contest.Participants);
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}
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}
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return Participants;
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}
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FDTFluxParticipant UDTFluxDataStorage::GetParticipant(const int ContestID, const int ParticipantBib)
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{
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return GetParticipants(ContestID)[ParticipantBib];
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}
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TArray<FDTFluxStageRanking> UDTFluxDataStorage::GetStageRanking(const int ContestId, const int StageId)
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{
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if(Contests.Num() > (ContestId -1))
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{
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FDTFluxContest Contest = Contests[ContestId - 1];
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if(Contest.Stages.Num() > (StageId -1))
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{
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FDTFluxStage Stage = Contest.Stages[StageId - 1];
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return Stage.StageRanking;
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}
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}
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return TArray<FDTFluxStageRanking>();
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}
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void UDTFluxDataStorage::AddOrUpdateContest(const FDTFluxContestResponse& ContestResponse)
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{
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FDTFluxContest Contest;
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bool NewContest = false;
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if(!Contests.IsEmpty() )
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{
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for(auto& OldContest: Contests)
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{
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if(OldContest.Id == ContestResponse.Id)
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{
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Contest = OldContest;
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NewContest = false;
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break;
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}else
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{
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NewContest = true;
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||||
}
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||||
}
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}else
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{
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NewContest = true;
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}
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Contest.Id = ContestResponse.Id;
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Contest.Name = ContestResponse.Name;
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TArray<FDTFluxSplit> Splits;
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for(auto Split: ContestResponse.Splits)
|
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{
|
||||
FDTFluxSplit S;
|
||||
S.Id = Split.Id;
|
||||
S.Name = Split.Name;
|
||||
Splits.Add(S);
|
||||
}
|
||||
for(auto StageResp : ContestResponse.Stages )
|
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{
|
||||
FDTFluxStage Stage;
|
||||
Stage.Id = StageResp.Id;
|
||||
Stage.Name = StageResp.Name;
|
||||
FDateTime::Parse(StageResp.StartTime, Stage.StartTime);
|
||||
FDateTime::Parse(StageResp.EndTime, Stage.EndTime);
|
||||
Stage.Splits = Splits;
|
||||
Contest.Stages.Add(Stage);
|
||||
}
|
||||
if(NewContest)
|
||||
{
|
||||
Contests.Add(Contest);
|
||||
}
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Contest DUMP %s"));
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxDataStorage::AddOrUpdateParticipant(const FDTFluxTeamListItemResponse& TeamListItemResponse)
|
||||
{
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("About to process Participant %s BIB : %d"), *TeamListItemResponse.LastName, TeamListItemResponse.Bib);
|
||||
FDTFluxParticipant Participant;
|
||||
Participant.Bib = TeamListItemResponse.Bib;
|
||||
Participant.Category = TeamListItemResponse.Category;
|
||||
Participant.Club = TeamListItemResponse.Club;
|
||||
Participant.Elite = TeamListItemResponse.Elite;
|
||||
Participant.Person1.Gender = TeamListItemResponse.Gender;
|
||||
Participant.Person1.FirstName = TeamListItemResponse.FirstName;
|
||||
Participant.Person1.LastName = TeamListItemResponse.LastName;
|
||||
// TODO ???
|
||||
// Participant.Person2.Gender = TeamListItemResponse.Gender2;
|
||||
Participant.Person2.FirstName = TeamListItemResponse.FirstName2;
|
||||
Participant.Person2.LastName = TeamListItemResponse.LastName2;
|
||||
Participant.Status = TeamListItemResponse.Status;
|
||||
for(auto& Contest: Contests)
|
||||
{
|
||||
if(Contest.Id == TeamListItemResponse.ContestId)
|
||||
{
|
||||
Contest.AddParticipant(Participant);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT(" Participant %s with BIB : %d Has no valid Contest associated. Got %d. This participant wil not be registered."),
|
||||
// *Participant.Person1.LastName, Participant.Bib, TeamListItemResponse.ContestId);
|
||||
|
||||
}
|
||||
|
||||
|
||||
void UDTFluxDataStorage::AddSplitSensorResult(FDTFluxSplitSensorItemResponse Response)
|
||||
{
|
||||
// Send SplitSensor Result to BP
|
||||
FDTFluxStage CurrentStage;
|
||||
if(GetStage(CurrentStage, Response.StageID))
|
||||
{
|
||||
// this is an empty stage
|
||||
if(CurrentStage.Id == -1 )
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxDataStorage::GoToNextStage()
|
||||
{
|
||||
// If Number of stages is less or equal to the current stageID
|
||||
if(IsInitialized())
|
||||
{
|
||||
if(Contests[CurrentContestId].Stages.Num() -1 <= CurrentStageId)
|
||||
{
|
||||
CurrentStageId += 1;
|
||||
}else
|
||||
{
|
||||
ResetStageId();
|
||||
ChangeCurrentContest();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxDataStorage::ChangeCurrentContest()
|
||||
{
|
||||
// Contest Are initialized
|
||||
if(IsInitialized())
|
||||
{
|
||||
if(CurrentContestId < Contests.Num() -1)
|
||||
{
|
||||
// last Contest
|
||||
CurrentContestId = 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@ -2,3 +2,93 @@
|
||||
|
||||
|
||||
#include "DTFluxModel/DTFluxModel.h"
|
||||
|
||||
void FDTFluxSplit::Dump() const
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxStage DUMP] Split ID : %i, Name:%s"), Id, *Name);
|
||||
|
||||
}
|
||||
|
||||
bool FDTFluxStage::SetStartTime(const FDateTime& ContestDate, const FString& TimeString)
|
||||
{
|
||||
TArray<FString> TimeTokensStart;
|
||||
TimeString.ParseIntoArray(TimeTokensStart, TEXT(":"));
|
||||
const int32 HoursStart = FCString::Atoi(*TimeTokensStart[0]);
|
||||
const int32 MinutesStart = FCString::Atoi(*TimeTokensStart[1]);
|
||||
const int32 SecondsStart = FCString::Atoi(*TimeTokensStart[2]);
|
||||
StartTime = FDateTime(ContestDate.GetYear(), ContestDate.GetMonth(), ContestDate.GetDay(),
|
||||
HoursStart, MinutesStart, SecondsStart);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Setting StartTime For %s to %s"), *Name, *StartTime.ToString());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FDTFluxStage::SetEndTime(const FDateTime& ContestDate, const FString& TimeString)
|
||||
{
|
||||
TArray<FString> TimeTokens;
|
||||
TimeString.ParseIntoArray(TimeTokens, TEXT(":"));
|
||||
const int32 Hours = FCString::Atoi(*TimeTokens[0]);
|
||||
const int32 Minutes = FCString::Atoi(*TimeTokens[1]);
|
||||
const int32 Seconds = FCString::Atoi(*TimeTokens[2]);
|
||||
EndTime = FDateTime(ContestDate.GetYear(), ContestDate.GetMonth(), ContestDate.GetDay(),
|
||||
Hours, Minutes, Seconds);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Setting EndTime For %s to %s"), *Name, *StartTime.ToString());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FDTFluxStage::UpdateStageRanking(TArray<TSharedPtr<FJsonValue>> Data)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FDTFluxStage::AddSplit(TArray<TSharedPtr<FJsonValue>> SplitData)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void FDTFluxStage::Dump() const
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxStage DUMP] Id : %i, Name : %s"), Id, *Name);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxStage DUMP] StartTime : %s, EndTime : %s"), *StartTime.ToString(), *EndTime.ToString());
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxStage DUMP] Splits ["));
|
||||
for(const auto& Split : Splits)
|
||||
{
|
||||
Split.Dump();
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxStage DUMP] ]"));
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool FDTFluxContest::AddStage( const TArray<TSharedPtr<FJsonValue>> StagesData, TArray<FDTFluxSplit> Splits)
|
||||
{
|
||||
for (const auto& StageData : StagesData)
|
||||
{
|
||||
FDTFluxStage Stage;
|
||||
Stage.Id = StageData->AsObject()->GetIntegerField(TEXT("id"));
|
||||
Stage.Name = StageData->AsObject()->GetStringField(TEXT("name"));
|
||||
FString StartTime = StageData->AsObject()->GetStringField(TEXT("startTime"));
|
||||
FString EndTime = StageData->AsObject()->GetStringField(TEXT("endTime"));
|
||||
Stage.SetStartTime(Date, StartTime);
|
||||
Stage.SetEndTime(Date, EndTime);
|
||||
Stage.Splits = Splits;
|
||||
Stages.Add(Stage);
|
||||
Stage.Dump();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FDTFluxContest::SetDate(const FString& StringDate)
|
||||
{
|
||||
|
||||
TArray<FString> Tokens;
|
||||
StringDate.ParseIntoArray(Tokens, TEXT("-"));
|
||||
if(Tokens.Num() != 3)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
const int32 Year = FCString::Atoi(*Tokens[0]);
|
||||
const int32 Month = FCString::Atoi(*Tokens[1]);
|
||||
const int32 Day = FCString::Atoi(*Tokens[2]);
|
||||
Date = FDateTime(Year, Month, Day);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -3,71 +3,20 @@
|
||||
|
||||
#include "DTFluxProjectSettings/DTFluxProjectSettings.h"
|
||||
|
||||
FString UDTFluxProjectSettings::GetAPIPath(const TEnumAsByte<EDTFluxAPIRoute> RouteType, const FString& Filters) const
|
||||
{
|
||||
FString ApiAccessRoute;
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Filters in GetApiPath settings\nGot %s"), *Filters);
|
||||
|
||||
if (bAccessIsLocal)
|
||||
{
|
||||
// http://localhost/_246158/api/8O8JMI2739JS58R8KRJGJEZUSQXF807O
|
||||
ApiAccessRoute += RaceResultPort != 80 ? FString::Printf(TEXT("%s:%i/_%s/api/"), *ProxyUrl, RaceResultPort, *APIToken) :
|
||||
FString::Printf(TEXT("%s/_%s/api/"), *ProxyUrl, *APIToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// https://api.raceresult.com/246158/8O8JMI2739JS58R8KRJGJEZUSQXF807O
|
||||
ApiAccessRoute += FString::Printf(TEXT("https://api.raceresult.com/%s/"), *APIToken);
|
||||
}
|
||||
switch(RouteType)
|
||||
{
|
||||
case (EDTFluxAPIRoute::Results):
|
||||
return ApiAccessRoute + LiveStageResultsAccessToken + Filters;
|
||||
break;
|
||||
case (EDTFluxAPIRoute::FinalClassification):
|
||||
return ApiAccessRoute + GeneralClassificationAccessToken + Filters;
|
||||
break;
|
||||
|
||||
default:
|
||||
return ApiAccessRoute + StartListAccessToken + Filters;
|
||||
}
|
||||
}
|
||||
|
||||
FString UDTFluxProjectSettings::GetAPIPathFiltered(const TEnumAsByte<EDTFluxAPIRoute> RouteType,
|
||||
const FSearchFilters& Filters) const
|
||||
{
|
||||
const FString Filter = Filters.GetFilter();
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Filters in Project settings\nGot %s"), *Filter);
|
||||
return GetAPIPath(RouteType, Filter );
|
||||
}
|
||||
|
||||
FString UDTFluxProjectSettings::GetProxyPath(const TEnumAsByte<EDTFluxProxyRoute> RouteType,
|
||||
const int& InContest, const int& InStage ) const
|
||||
{
|
||||
switch(RouteType)
|
||||
{
|
||||
case (EDTFluxProxyRoute::ProxyRankingContest):
|
||||
return FString::Printf(TEXT("%s:%i%s/ranking/contest/%i/"), *ProxyAddress, ProxyPort, *ProxyRootPath, InContest);
|
||||
break;
|
||||
case (EDTFluxProxyRoute::ProxyRankingStage):
|
||||
return FString::Printf(TEXT("%s:%i%s/ranking/contest/%i/stage?id=%i"),
|
||||
*ProxyAddress, ProxyPort, *ProxyRootPath, InContest, InStage);
|
||||
break;
|
||||
case (EDTFluxProxyRoute::ProxyTeams):
|
||||
return FString::Printf(TEXT("%s:%i%s/teams/"), *ProxyAddress, ProxyPort, *ProxyRootPath);
|
||||
break;
|
||||
default :
|
||||
return FString::Printf(TEXT("%s:%i%s/race/datas/"), *ProxyAddress, ProxyPort, *ProxyRootPath);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const UDTFluxProjectSettings* UDTFluxProjectSettings::GetDTFluxAPIProjectSettings()
|
||||
{
|
||||
return GetDefault<UDTFluxProjectSettings>();
|
||||
}
|
||||
|
||||
void UDTFluxProjectSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
|
||||
{
|
||||
Super::PostEditChangeProperty(PropertyChangedEvent);
|
||||
FString ChangeKey = PropertyChangedEvent.Property->GetName();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Settings %s has changed"), *ChangeKey);
|
||||
OnProjectSettingsModified.Broadcast(ChangeKey, GetDTFluxAPIProjectSettings());
|
||||
}
|
||||
|
||||
UDTFluxProjectSettings::UDTFluxProjectSettings()
|
||||
{
|
||||
SectionName = "DTFlux Settings";
|
||||
CategoryName = "DTFlux Settings";
|
||||
}
|
||||
|
||||
@ -2,330 +2,536 @@
|
||||
|
||||
#include "DTFluxSubsystem/DTFluxSubsystem.h"
|
||||
#include "DTFluxProjectSettings/DTFluxProjectSettings.h"
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketServer.h"
|
||||
|
||||
#include "DTFluxModel/DTFluxModel.h"
|
||||
#include "HttpServerModule.h"
|
||||
#include "HttpRouteHandle.h"
|
||||
#include "DTFluxAPILog.h"
|
||||
#include "DTFluxDataStorage/DTFluxDataStorage.h"
|
||||
#include "IHttpRouter.h"
|
||||
#include "HttpModule.h"
|
||||
#include "JsonObjectConverter.h"
|
||||
#include "Interfaces/IHttpResponse.h"
|
||||
|
||||
// TODO: Not implemented
|
||||
bool UDTFluxSubsystem::OnRequest(const FHttpServerRequest& Request)
|
||||
// DEPRECATED : Now in WS
|
||||
FString FDTFluxSubsystemAPISettings::GetRaceDataEndpoint(const FDTFluxSubsystemAPISettings* Settings)
|
||||
{
|
||||
return true;
|
||||
if(Settings)
|
||||
{
|
||||
FString RaceDataEndpoint =
|
||||
FString::Printf(TEXT("%s/%p"), *Settings->GetProxyBaseEndpoint(), Settings->ProxyEndpoints.FindKey("race-datas"));
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Proxy Race Data -> %s"), *RaceDataEndpoint);
|
||||
return RaceDataEndpoint;
|
||||
}
|
||||
return FString("");
|
||||
}
|
||||
// TODO: Not implemented
|
||||
void UDTFluxSubsystem::HandleRequest(const FString& Route,const FHttpServerRequest& Request, FHttpResultCallback OnComplete)
|
||||
// DEPRECATED : Now in WS
|
||||
FString FDTFluxSubsystemAPISettings::GetContestRankingEndpoint(const FDTFluxSubsystemAPISettings* Settings, const int ContestId)
|
||||
{
|
||||
// creating payload string
|
||||
FString ReqPayload;
|
||||
if (Request.Body.Num() > 0)
|
||||
if(Settings)
|
||||
{
|
||||
const std::string RawBody((char*)Request.Body.GetData(), Request.Body.Num());
|
||||
ReqPayload = UTF8_TO_TCHAR(RawBody.c_str());
|
||||
FString Ranking = *Settings->ProxyEndpoints.FindKey("ranking");
|
||||
const TCHAR* ContestIDTmpl = *FString("{:ContestID}");
|
||||
const TCHAR* ContestIDValue = *FString(TEXT("%i"),ContestId);
|
||||
FString ContestRanking = Ranking.Replace(ContestIDTmpl, ContestIDValue );
|
||||
FString ContestRankingEndpoint = Settings->GetProxyBaseEndpoint() + ContestRanking;
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Proxy Contest Ranking -> %s"), *ContestRankingEndpoint);
|
||||
return ContestRankingEndpoint;
|
||||
}
|
||||
TSharedPtr<FJsonObject> JsonPayload;
|
||||
if(!FJsonSerializer::Deserialize(TJsonReaderFactory<>::Create(ReqPayload), JsonPayload))
|
||||
return FString("");
|
||||
}
|
||||
// DEPRECATED : Now in WS
|
||||
FString FDTFluxSubsystemAPISettings::GetStageRankingEndpoint(const FDTFluxSubsystemAPISettings* Settings, const int ContestId,
|
||||
const int StageId)
|
||||
{
|
||||
if(Settings)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("unable to parse JSON Payload\n%s"), *ReqPayload);
|
||||
FString StageRanking = GetContestRankingEndpoint(Settings, ContestId);
|
||||
StageRanking = FString::Printf(TEXT("%s/stage/%i/"), *StageRanking, StageId);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Proxy Stage Ranking -> %s"), *StageRanking);
|
||||
return StageRanking;
|
||||
}
|
||||
//Checking path
|
||||
|
||||
UE_LOG(LogDTFluxAPI,Log, TEXT("Request Received for Route %s"), *Route);
|
||||
|
||||
// EventStart
|
||||
if(Route == TEXT("/event/start"))
|
||||
{
|
||||
FDTFluxStartStagePayload StartStagePayload;
|
||||
FJsonObjectConverter::JsonObjectToUStruct<FDTFluxStartStagePayload>(JsonPayload.ToSharedRef(), &StartStagePayload, 0, 0);
|
||||
OnEventStartReceived.Broadcast(StartStagePayload);
|
||||
return FString("");
|
||||
}
|
||||
// DEPRECATED : Now in WS
|
||||
FString FDTFluxSubsystemAPISettings::GetStageRankingFilteredEndpoint(const FDTFluxSubsystemAPISettings* Settings,
|
||||
const int ContestId, const int StageId, const FString SplitName)
|
||||
{
|
||||
if (Settings){
|
||||
FString StageRanking = GetStageRankingEndpoint(Settings, ContestId, StageId);
|
||||
StageRanking = FString::Printf(TEXT("%s?splitname=%s"), *StageRanking, *SplitName);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Proxy Stage Ranking with Splitname -> %s"), *StageRanking);
|
||||
return StageRanking;
|
||||
}
|
||||
else if(Route == TEXT("/team/create"))
|
||||
{
|
||||
// /team/create route
|
||||
}
|
||||
else if(Route == TEXT("/team/update"))
|
||||
{
|
||||
// /team/create route
|
||||
} else if(Route == TEXT("/team/create"))
|
||||
{
|
||||
// /team/create route
|
||||
}
|
||||
// Default Route
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//Preparing Response Header
|
||||
TUniquePtr<FHttpServerResponse> Response = CreateHttpServerResponse();
|
||||
|
||||
// Adding Response Body
|
||||
FDTFluxResponseBody RespBody;
|
||||
RespBody.Success = TEXT("OK");
|
||||
std::string RespBody_c;
|
||||
RespBody_c = TCHAR_TO_UTF8(*RespBody.Deserialize());
|
||||
Response->Body.Append((const uint8*)RespBody_c.c_str(), RespBody_c.length());
|
||||
// Return the response
|
||||
OnComplete(MoveTemp(Response));
|
||||
|
||||
return FString("");
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::OnUpdateStartList(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
|
||||
// DEPRECATED : Now in WS
|
||||
FString FDTFluxSubsystemAPISettings::GetTeamsEndpoint(const FDTFluxSubsystemAPISettings* Settings)
|
||||
{
|
||||
if (!bWasSuccessful || !Response.IsValid())
|
||||
if(Settings)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("RaceResult Request failed"));
|
||||
return;
|
||||
FString TeamsEndpoint =
|
||||
FString::Printf(TEXT("%s/%p"), *Settings->GetProxyBaseEndpoint(), Settings->ProxyEndpoints.FindKey("teams"));
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Proxy Teams -> %s"), *TeamsEndpoint );
|
||||
return TeamsEndpoint;
|
||||
}
|
||||
// Tricks because Payload root is an array
|
||||
const FString ModifiedData = FString::Printf(TEXT("{\"Participants\":%s}"), *Response->GetContentAsString());
|
||||
TSharedPtr<FJsonObject> Payload;
|
||||
if(!FJsonSerializer::Deserialize(TJsonReaderFactory<>::Create(ModifiedData), Payload))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("unable to parse JSON Payload****"));
|
||||
}else
|
||||
{
|
||||
FDTFluxStartListPayload StartList;
|
||||
if (FJsonObjectConverter::JsonObjectToUStruct<FDTFluxStartListPayload>(Payload.ToSharedRef(), &StartList, 0, 0))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Success Reading"))
|
||||
|
||||
for(const auto& Participant : StartList.Participants)
|
||||
{
|
||||
// Creating a new Contest
|
||||
if(!Contests.Contests.Contains(Participant.ContestName))
|
||||
{
|
||||
FDTFluxContest NewContest;
|
||||
NewContest.ContestID = Participant.ContestID;
|
||||
NewContest.ContestName = Participant.ContestName;
|
||||
Contests.Contests.Add(Participant.ContestName, NewContest);
|
||||
}
|
||||
FDTFluxContest* CurrentContest = Contests.Contests.Find(Participant.ContestName);
|
||||
|
||||
FDTFluxTeam Team;
|
||||
Team.Bib = Participant.Bib;
|
||||
FDTFluxParticipant ContestParticipant;
|
||||
ContestParticipant.FirstName = Participant.FirstName;
|
||||
ContestParticipant.LastName = Participant.LastName;
|
||||
ContestParticipant.Gender = Participant.Gender;
|
||||
ContestParticipant.Club = Participant.Club;
|
||||
ContestParticipant.Category = Participant.Category;
|
||||
|
||||
Team.Participants.Add(ContestParticipant);
|
||||
// if we have LastName2 it is a two personne Team
|
||||
if(Participant.LastName2 != "")
|
||||
{
|
||||
FDTFluxParticipant ContestParticipant2;
|
||||
ContestParticipant2.FirstName = Participant.FirstName2;
|
||||
ContestParticipant2.LastName = Participant.LastName2;
|
||||
ContestParticipant2.Gender = Participant.Gender2;
|
||||
ContestParticipant2.Club = Participant.Club2;
|
||||
ContestParticipant2.Category = Participant.Category;
|
||||
Team.Participants.Add(ContestParticipant);
|
||||
Team.TeamName = Participant.TeamName;
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Participant is a team : TeamName \"%s\" "), *Team.TeamName);
|
||||
}
|
||||
else
|
||||
{
|
||||
Team.TeamName = Participant.FirstName + TEXT(" ") + Participant.LastName.ToUpper();
|
||||
}
|
||||
// check if Participant already exists
|
||||
|
||||
if(!CurrentContest->TeamAlreadyExist(Team))
|
||||
{
|
||||
// Add it to the TeamList
|
||||
CurrentContest->AddTeam(Team);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Adding Team \"%s\" "), *Team.TeamName);
|
||||
}
|
||||
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Contest has now %i elements"), Contests.Contests.Num());
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Error Deserializing Payload \n*%s*\n"), *ModifiedData);
|
||||
|
||||
}
|
||||
}
|
||||
for(const auto& Element : Contests.Contests)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Contest %s"), *Element.Key);
|
||||
FDTFluxContest Contest = Element.Value;
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Number of participants in this contest %i"), Contest.TeamParticipants.Num());
|
||||
|
||||
}
|
||||
|
||||
return FString("");
|
||||
}
|
||||
|
||||
TUniquePtr<FHttpServerResponse> UDTFluxSubsystem::CreateHttpServerResponse() const
|
||||
{
|
||||
// Create a Response to be returned by the server
|
||||
TUniquePtr<FHttpServerResponse> Response = MakeUnique<FHttpServerResponse>();
|
||||
Response->Code = EHttpServerResponseCodes::Ok;
|
||||
// Response Header
|
||||
Response->Headers.Add(TEXT("Content-Type"), { TEXT("application/json;charset=utf-8") });
|
||||
Response->Headers.Add(TEXT("Access-Control-Allow-Origin"), { TEXT("*") });
|
||||
Response->Headers.Add(TEXT("Access-Control-Allow-Methods"), { TEXT("GET,POST,PUT,PATCH,DELETE,OPTIONS") });
|
||||
Response->Headers.Add(TEXT("Access-Control-Allow-Headers"), { TEXT("Origin,X-Requested-With,Content-Type,Accept") });
|
||||
Response->Headers.Add(TEXT("Access-Control-Max-Age"), { TEXT("600") });
|
||||
Response->Headers.Add(TEXT("Access-Control-Allow-Credentials"), { TEXT("true") });
|
||||
Response->Headers.Add(TEXT("Server"), { TEXT("UE 5.4.1 EMBBEDED") });
|
||||
/****
|
||||
* DTFlux subsystem
|
||||
****/
|
||||
|
||||
return Response;
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::Initialize(FSubsystemCollectionBase& Collection)
|
||||
{
|
||||
Super::Initialize(Collection);
|
||||
mSettings = UDTFluxProjectSettings::GetDTFluxAPIProjectSettings();
|
||||
if(mSettings)
|
||||
{
|
||||
// Setting up request
|
||||
HttpRequest = &FHttpModule::Get();
|
||||
HttpRouter = FHttpServerModule::Get().GetHttpRouter(mSettings->InPort);
|
||||
if(!HttpRouter)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Type::Error, TEXT("Invalid Http Router for port : %i"), mSettings->InPort)
|
||||
}
|
||||
// Setting Up Routes
|
||||
for(const TArray<FString> Routes = mSettings->Endpoints; const FString& Route : Routes)
|
||||
{
|
||||
const FHttpRequestHandler OptionRequestHandler = FHttpRequestHandler::CreateLambda([this](const FHttpServerRequest &Request, const FHttpResultCallback& OnComplete)
|
||||
{
|
||||
OnComplete(CreateHttpServerResponse());
|
||||
return true;
|
||||
});
|
||||
FHttpRouteHandle OptionRouteHandle = HttpRouter->BindRoute(Route, EHttpServerRequestVerbs::VERB_OPTIONS, OptionRequestHandler);
|
||||
HttpMountedMap.Add(Route + TEXT("HTTPOption"), OptionRouteHandle);
|
||||
const UDTFluxProjectSettings* Settings = GetSettings();
|
||||
LoadConfig(Settings);
|
||||
WsClient = NewObject<UDTFluxWebSocketClient>(this, UDTFluxWebSocketClient::StaticClass());
|
||||
WsClient->OnConnectionConnected.AddDynamic(this, &UDTFluxSubsystem::WsConnected );
|
||||
WsClient->OnConnectionClosed.AddDynamic(this, &UDTFluxSubsystem::WsConnectionClosed );
|
||||
WsClient->OnConnectionError.AddDynamic(this, &UDTFluxSubsystem::WsConnectionError );
|
||||
WsClient->OnReceivedMessage.AddDynamic(this, &UDTFluxSubsystem::WsReceivedMessage );
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Trying to connect to %s:%i"), *SubSettings.WebsocketAddress, SubSettings.WebsocketPort);
|
||||
WsClient->Connect(SubSettings.WebsocketAddress, SubSettings.WebsocketPort);
|
||||
|
||||
const FHttpRequestHandler RequestHandler = FHttpRequestHandler::CreateLambda([this, Route](const FHttpServerRequest& Request, const FHttpResultCallback& OnComplete)
|
||||
{
|
||||
// Processing Request to Raw OnRequestReceived firing
|
||||
FDTFluxHttpServerHeaders Headers;
|
||||
for(const auto &Header: Request.Headers)
|
||||
{
|
||||
Headers.Headers.Add(Header.Key, FString::Join(Header.Value, TEXT(",")));
|
||||
}
|
||||
FDTFluxHttpServerParams Params;
|
||||
Params.Params = Request.QueryParams;
|
||||
|
||||
FDTFluxHttpServerBody Payload;
|
||||
Payload.ReqBody = Request.Body;
|
||||
DataStorage = NewObject<UDTFluxDataStorage>();
|
||||
FDateTime Now = FDateTime::Now();
|
||||
FDateTime Send1Min = Now + FTimespan::FromMinutes(1);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("TEST timer timeSpan Duration : %s"), *Send1Min.ToString());
|
||||
|
||||
// Raw broadcasting Received event
|
||||
OnRequestReceived.Broadcast(Headers, Params, Payload);
|
||||
HandleRequest(Route, Request, OnComplete);
|
||||
return true;
|
||||
});
|
||||
// Binding Routes
|
||||
FHttpRouteHandle RouteHandle = HttpRouter->BindRoute(Route, EHttpServerRequestVerbs::VERB_POST, RequestHandler);
|
||||
HttpMountedMap.Add(Route, RouteHandle);
|
||||
}
|
||||
|
||||
}
|
||||
// SetTimerEvent( Send1Min );
|
||||
|
||||
// WsServer Event binding
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::Deinitialize()
|
||||
{
|
||||
StopServer();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Route Num %i"), HttpMountedMap.Num());
|
||||
for( auto const& Route: HttpMountedMap)
|
||||
if(WsClient)
|
||||
{
|
||||
HttpRouter->UnbindRoute(Route.Value);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("WsClient not null"));
|
||||
}
|
||||
HttpMountedMap.Empty();
|
||||
HttpRouter.Reset();
|
||||
else
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("WsClient has been GC'ed"));
|
||||
|
||||
Super::Deinitialize();
|
||||
}
|
||||
|
||||
TArray<FString> UDTFluxSubsystem::GetMountedRoutes() const
|
||||
bool UDTFluxSubsystem::ReloadSubsystem()
|
||||
{
|
||||
TArray<FString> Mounted = TArray<FString>();
|
||||
for(const auto Route : HttpMountedMap)
|
||||
return Reconnect();
|
||||
}
|
||||
|
||||
bool UDTFluxSubsystem::Reconnect()
|
||||
{
|
||||
bool Result = WsClient->Close();
|
||||
if(!WsClient->IsConnected())
|
||||
return WsClient->Connect( SubSettings.WebsocketAddress, SubSettings.WebsocketPort);
|
||||
return false;
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::LoadConfig(const UDTFluxProjectSettings* Settings)
|
||||
{
|
||||
SubSettings.WebsocketPort = Settings->WebsocketServerPort;
|
||||
SubSettings.WebsocketAddress = Settings->WebsocketServerAddress;
|
||||
SubSettings.ProxyAddress = Settings->ProxyAddress;
|
||||
SubSettings.ProxyPort = Settings->ProxyPort;
|
||||
TMap<FString,FString> SettingsEndpoints;
|
||||
SettingsEndpoints.Add(FString("race-data"), Settings->ProxyRaceDataEndpoint);
|
||||
SettingsEndpoints.Add(FString("contest-ranking"), Settings->ProxyRankingEndpoint);
|
||||
SettingsEndpoints.Add(FString("stage-ranking"), Settings->ProxyRankingEndpoint);
|
||||
SettingsEndpoints.Add(FString("team-list"), Settings->ProxyTeamsEndpoint);
|
||||
SubSettings.ProxyEndpoints = SettingsEndpoints;
|
||||
}
|
||||
|
||||
// Get project Settings
|
||||
const UDTFluxProjectSettings* UDTFluxSubsystem::GetSettings()
|
||||
{
|
||||
if(const UDTFluxProjectSettings* Settings = UDTFluxProjectSettings::GetDTFluxAPIProjectSettings())
|
||||
return Settings;
|
||||
else
|
||||
{
|
||||
Mounted.Add(Route.Key);
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Unable to get DTFlux API settings"));
|
||||
return nullptr;
|
||||
}
|
||||
return Mounted;
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::StartServer()
|
||||
// tick function
|
||||
void UDTFluxSubsystem::Tick(float DeltaTime)
|
||||
{
|
||||
if(bIsListening){return ;}
|
||||
FHttpServerModule::Get().StartAllListeners();
|
||||
bIsListening = true;
|
||||
OnServerListening.Broadcast();
|
||||
}
|
||||
|
||||
TArray<FDTFluxTeam> UDTFluxSubsystem::GetParticipantsByContestId(const int ContestId)
|
||||
{
|
||||
if(Contests.Contests.Num() != 0)
|
||||
if(Timer.Num() > 0)
|
||||
{
|
||||
FString ContestName = Contests.GetContestName(ContestId);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Getting Participants for Contest %s"), *ContestName);
|
||||
return GetParticipantsByContestName(ContestName);
|
||||
TArray<FDateTime> Done;
|
||||
for(auto const& El : Timer)
|
||||
{
|
||||
FDateTime Dt = FDateTime::Now();
|
||||
if(Dt >= El.Key)
|
||||
{
|
||||
El.Value.Execute(TEXT("Tick"));
|
||||
OnTimerTriggered.Broadcast();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Execution"));
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("TICK : exec time: %lld == %lld"), El.Key.GetTicks(), Dt.GetTicks());
|
||||
Done.Add(El.Key);
|
||||
}
|
||||
|
||||
}
|
||||
if(Done.Num() > 0)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("TICK : Cleaning %i"), Done.Num());
|
||||
for(auto const& ToDelete: Done)
|
||||
{
|
||||
Timer.Remove(ToDelete);
|
||||
}
|
||||
}
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("TICK : Timer Length=%i"), Timer.Num());
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: IMPLEMENT THIS METHOD
|
||||
void UDTFluxSubsystem::WsSplitSensorReceivedInternal()
|
||||
{
|
||||
}
|
||||
// TODO: IMPLEMENT THIS METHOD
|
||||
void UDTFluxSubsystem::WsTeamUpdateReceivedInternal()
|
||||
{
|
||||
}
|
||||
// TODO: IMPLEMENT THIS METHOD
|
||||
void UDTFluxSubsystem::WsStatusUpdateReceivedInternal()
|
||||
{
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::RequestRaceDatas()
|
||||
{
|
||||
WsClient->SendMessage(TEXT("{\"path\": \"race-datas\"}"));
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::RequestTeamList()
|
||||
{
|
||||
WsClient->SendMessage(TEXT("{\"path\": \"team-list\"}"));
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::RequestContestRanking(const int ContestId)
|
||||
{
|
||||
const FString Request = FString::Printf(TEXT("{\"path\": \"contest-ranking\", \"contestID\" : %i}"), ContestId);
|
||||
WsClient->SendMessage(Request);
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::RequestStageRanking(const int ContestId, const int StageId)
|
||||
{
|
||||
const FString Request = FString::Printf(TEXT("{\"path\": \"stage-ranking\", \"contestID\" : %i, \"stageID\" : %i}"), ContestId, StageId);
|
||||
WsClient->SendMessage(Request);
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::RequestSplitGaps(const int ContestId, const int StageId, const int SplitId)
|
||||
{
|
||||
const FString Request =
|
||||
FString::Printf(TEXT("{\"path\": \"stage-ranking\", \"contestID\" : %i, \"stageID\" : %i, \"splitID\" : %i}"),
|
||||
ContestId, StageId, SplitId);
|
||||
|
||||
WsClient->SendMessage(Request);
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateRaceData()
|
||||
{
|
||||
RequestRaceDatas();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateTeamList()
|
||||
{
|
||||
RequestTeamList();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateTeam()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
void UDTFluxSubsystem::UpdateContestRanking(const int ContestID)
|
||||
{
|
||||
RequestContestRanking(ContestID);
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateStageRanking(const int ContestID, const int StageID, const int SplitID)
|
||||
{
|
||||
if(SplitID == -1)
|
||||
{
|
||||
RequestStageRanking(ContestID, StageID);
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("No Contest Yet !!!!"));
|
||||
TArray<FDTFluxTeam> EmptyTeam;
|
||||
return EmptyTeam;
|
||||
RequestSplitGaps(ContestID, StageID, SplitID);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TArray<FDTFluxTeam> UDTFluxSubsystem::GetParticipantsByContestName(const FString ContestName)
|
||||
|
||||
|
||||
|
||||
EDTFluxResponseType UDTFluxSubsystem::FindResponseType(const FString& MessageReceived)
|
||||
{
|
||||
if(Contests.Contests.Num() != 0)
|
||||
EDTFluxResponseType ResponseType = UnknownResponse;
|
||||
TSharedPtr<FJsonValue> JsonValue;
|
||||
|
||||
// Create a reader pointer to read the json data
|
||||
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(MessageReceived);
|
||||
if (FJsonSerializer::Deserialize(Reader, JsonValue))
|
||||
{
|
||||
return Contests.Contests[ContestName].TeamParticipants;
|
||||
// Get the value of the json object by field name
|
||||
TSharedPtr<FJsonObject> Json = JsonValue->AsObject();
|
||||
//Test
|
||||
FString Type = Json->GetStringField(TEXT("type"));
|
||||
if(Type == "")
|
||||
{
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Type tupe does not exist"));
|
||||
|
||||
return EDTFluxResponseType::UnknownResponse;
|
||||
}
|
||||
if(Type.Contains("race-datas"))
|
||||
{
|
||||
// TODO : check if object data are valid
|
||||
FDTFluxRaceDataResponse RaceDataResponse;
|
||||
if(!FJsonObjectConverter::JsonObjectToUStruct<FDTFluxRaceDataResponse>
|
||||
(Json.ToSharedRef(), &RaceDataResponse))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Message %s is not a valid \"race-data\" object"), *MessageReceived);
|
||||
return EDTFluxResponseType::UnknownResponse;
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Message %s is valid race-data object"), *MessageReceived);
|
||||
ProcessRaceDataResponse(RaceDataResponse);
|
||||
return EDTFluxResponseType::RaceData;
|
||||
}
|
||||
if(Type.Contains("constest-ranking"))
|
||||
{
|
||||
FDTFluxContestRankingResponse ContestRankingResponse;
|
||||
if(!FJsonObjectConverter::JsonObjectToUStruct<FDTFluxContestRankingResponse>
|
||||
(Json.ToSharedRef(), &ContestRankingResponse))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Message %s is not a valid \"contest-ranking\" object"), *MessageReceived);
|
||||
}
|
||||
// TODO : check if object data are valid
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Message %s is valid \"contest-ranking\" object"), *MessageReceived);
|
||||
ProcessContestRankingResponse(ContestRankingResponse);
|
||||
return EDTFluxResponseType::ContestRanking;
|
||||
}
|
||||
if(Type.Contains("stage-ranking"))
|
||||
{
|
||||
FDTFluxStageRankingResponse StageRankingResponse;
|
||||
if(!FJsonObjectConverter::JsonObjectToUStruct<FDTFluxStageRankingResponse>
|
||||
(Json.ToSharedRef(), &StageRankingResponse))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Message %s is not a valid \"stage-ranking\" object"), *MessageReceived);
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Message %s is valid \"stage-ranking\" object"), *MessageReceived);
|
||||
if(StageRankingResponse.SplitID == -1)
|
||||
{
|
||||
ProcessSplitRankingResponse(StageRankingResponse);
|
||||
return EDTFluxResponseType::SplitRanking;
|
||||
|
||||
}
|
||||
ProcessStageRankingResponse(StageRankingResponse);
|
||||
return EDTFluxResponseType::StageRanking;
|
||||
}
|
||||
if(Type.Contains("team-list"))
|
||||
{
|
||||
FDTFluxTeamListResponse TeamListResponse;
|
||||
if( !FJsonObjectConverter::JsonObjectToUStruct
|
||||
<FDTFluxTeamListResponse>(Json.ToSharedRef(), &TeamListResponse))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Message %s is not a valid team-list object"), *MessageReceived)
|
||||
return EDTFluxResponseType::UnknownResponse;
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Received team-list data"));
|
||||
ProcessTeamListResponse(TeamListResponse);
|
||||
// TODO : check if object data are valid
|
||||
return EDTFluxResponseType::TeamList;
|
||||
}
|
||||
if(Type.Contains("team-update"))
|
||||
{
|
||||
// TODO : check if object data are valid
|
||||
return EDTFluxResponseType::TeamUpdate;
|
||||
}
|
||||
if(Type.Contains("split-sensor"))
|
||||
{
|
||||
// TODO : check if object data are valid
|
||||
FDTFluxSplitSensorResponse SplitSensorResponse;
|
||||
if( !FJsonObjectConverter::JsonObjectToUStruct
|
||||
<FDTFluxSplitSensorResponse>(Json.ToSharedRef(), &SplitSensorResponse))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("Message %s is not a valid split-sensor data"), *MessageReceived)
|
||||
return EDTFluxResponseType::UnknownResponse;
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Received split-sensor data"));
|
||||
// send the array to DataStorage;
|
||||
return EDTFluxResponseType::SplitSensor;
|
||||
}
|
||||
if(Type.Contains("status-update"))
|
||||
{
|
||||
// TODO : check if object data are valid
|
||||
return EDTFluxResponseType::StatusUpdate;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
return ResponseType;
|
||||
}
|
||||
|
||||
/***
|
||||
* Timer handling
|
||||
***/
|
||||
void UDTFluxSubsystem::BroadcastTimerEvent()
|
||||
{
|
||||
OnTimerTriggered.Broadcast();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("TEST timer trigerred at : %s"), *FDateTime::Now().ToString());
|
||||
|
||||
}
|
||||
|
||||
|
||||
void UDTFluxSubsystem::SetTimerEvent(const FDateTime& When)
|
||||
{
|
||||
FTimespan TimeSpan = FDateTime::Now() - When;
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("TEST timer timeSpan Duration : %s"), *TimeSpan.GetDuration().ToString());
|
||||
}
|
||||
|
||||
|
||||
bool UDTFluxSubsystem::AddTimer(FDateTime Time, FOnTimer NewTimer)
|
||||
{
|
||||
Timer.Add(Time, NewTimer);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* END TIMER HANDLING
|
||||
***/
|
||||
|
||||
void UDTFluxSubsystem::WsConnected()
|
||||
{
|
||||
OnWsConnected.Broadcast();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Ws Connected"));
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::WsReceivedMessage( const FString& MessageReceived)
|
||||
{
|
||||
OnWsIncomingData.Broadcast(MessageReceived);
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Ws ReceivedMessage %s"), *MessageReceived);
|
||||
// Find Data Object Type
|
||||
EDTFluxResponseType Type = FindResponseType(MessageReceived);
|
||||
switch(Type)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("No Contest Yet !!!!"));
|
||||
TArray<FDTFluxTeam> EmptyTeam;
|
||||
return EmptyTeam;
|
||||
case EDTFluxResponseType::TeamList:
|
||||
break;
|
||||
case EDTFluxResponseType::RaceData:
|
||||
break;
|
||||
case EDTFluxResponseType::ContestRanking:
|
||||
break;
|
||||
case EDTFluxResponseType::StageRanking:
|
||||
break;
|
||||
case EDTFluxResponseType::SplitRanking:
|
||||
break;
|
||||
case EDTFluxResponseType::TeamUpdate:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// Let datastorage Know that we received something
|
||||
// DataStorage->UpdateDataStorage(MessageReceived);
|
||||
}
|
||||
|
||||
FString UDTFluxSubsystem::GetContestName(const int ContestId)
|
||||
void UDTFluxSubsystem::WsConnectionClosed(const FString& Reason)
|
||||
{
|
||||
if(Contests.GetContestName(ContestId) != "")
|
||||
OnWsClosed.Broadcast(Reason);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Ws ConnectionClosed with reason %s"), *Reason);
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::WsConnectionError(const FString& Error)
|
||||
{
|
||||
OnWsError.Broadcast(Error);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Ws Error %s"), *Error);
|
||||
}
|
||||
|
||||
bool UDTFluxSubsystem::IsConnected() const
|
||||
{
|
||||
return WsClient->IsConnected();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::ProcessTeamListResponse(const FDTFluxTeamListResponse& TeamListResponse)
|
||||
{
|
||||
for( const auto& TeamListItemResponse : TeamListResponse.Datas)
|
||||
{
|
||||
return Contests.GetContestName(ContestId);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Sending Participant %s with Bib %d to DataStorage"), *TeamListItemResponse.LastName, TeamListItemResponse.Bib);
|
||||
|
||||
DataStorage->AddOrUpdateParticipant(TeamListItemResponse);
|
||||
}
|
||||
return TEXT("");
|
||||
for(auto& Contest : DataStorage->Contests)
|
||||
{
|
||||
Contest.DumpParticipant();
|
||||
}
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("New Particpant list Size %d"), DataStorage->GetParticipants().Num())
|
||||
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateStartList()
|
||||
void UDTFluxSubsystem::ProcessRaceDataResponse(const FDTFluxRaceDataResponse& DataResponse)
|
||||
{
|
||||
const TSharedRef<IHttpRequest> Req = HttpRequest->CreateRequest();
|
||||
Req->SetVerb("GET");
|
||||
Req->SetURL(mSettings->GetAPIPath(EDTFluxAPIRoute::Starters));
|
||||
Req->SetHeader(TEXT("Content-Type"), TEXT("application/json"));
|
||||
Req->OnProcessRequestComplete().BindUObject(this, &UDTFluxSubsystem::OnUpdateStartList);
|
||||
for(const auto ContestResponse : DataResponse.Datas)
|
||||
{
|
||||
DataStorage->AddOrUpdateContest(ContestResponse);
|
||||
}
|
||||
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("New Contest Size %d"), DataStorage->Contests.Num())
|
||||
|
||||
Req->ProcessRequest();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::UpdateClassification(const int& ContestId, const int& StageId)
|
||||
|
||||
void UDTFluxSubsystem::ProcessContestRankingResponse(const FDTFluxContestRankingResponse& ContestRankingResponse)
|
||||
{
|
||||
TArray<FDTFluxContestRanking> NewRankings;
|
||||
|
||||
for(const auto& TeamContestRankingResponse : ContestRankingResponse.Datas)
|
||||
{
|
||||
FDTFluxContestRanking NewRankingEl;
|
||||
NewRankingEl.Participant = DataStorage->GetParticipant(ContestRankingResponse.ContestID, TeamContestRankingResponse.Bib);
|
||||
NewRankingEl.Rank = TeamContestRankingResponse.Rank;
|
||||
NewRankingEl.Gap = TeamContestRankingResponse.Gap;
|
||||
NewRankingEl.Time = TeamContestRankingResponse.Time;
|
||||
NewRankings.Add(NewRankingEl);
|
||||
}
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::ProcessStageRankingResponse(const FDTFluxStageRankingResponse& StageRankingResponse)
|
||||
{
|
||||
}
|
||||
|
||||
TArray<FDTFluxParticipant> UDTFluxSubsystem::GetClassification(const int& ContestId, const int& StageId)
|
||||
void UDTFluxSubsystem::ProcessSplitRankingResponse(const FDTFluxStageRankingResponse& SplitRankingResponse)
|
||||
{
|
||||
return TArray<FDTFluxParticipant>();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::StopServer()
|
||||
void UDTFluxSubsystem::ProcessTeamUpdateResponse(const FDTFluxTeamUpdateResponse& TeamUpdateResponse)
|
||||
{
|
||||
FHttpServerModule::Get().StopAllListeners();
|
||||
bIsListening = false;
|
||||
OnServerStopped.Broadcast();
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::ProcessStatusUpdateResponse(const FDTFluxTeamUpdateResponse& TeamUpdateResponse)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxSubsystem::ProcessSplitSensor(const FDTFluxSplitSensorResponse& SplitSensorResponse)
|
||||
{
|
||||
}
|
||||
|
||||
TSharedPtr<FJsonObject> UDTFluxSubsystem::GetData(EDTFluxResponseType Type, const FString& Message)
|
||||
{
|
||||
TSharedPtr<FJsonValue> JsonValue;
|
||||
TSharedPtr<FJsonObject> Object;
|
||||
|
||||
// Create a reader pointer to read the json data
|
||||
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(Message);
|
||||
if (FJsonSerializer::Deserialize(Reader, JsonValue))
|
||||
{
|
||||
|
||||
}
|
||||
return Object;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -0,0 +1,120 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketClient.h"
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketClient.h"
|
||||
#include "IWebSocket.h"
|
||||
#include "WebSocketsModule.h"
|
||||
#include "DTFluxAPILog.h"
|
||||
|
||||
|
||||
|
||||
// UDTFluxWebSocketClient::~UDTFluxWebSocketClient()
|
||||
// {
|
||||
//
|
||||
// }
|
||||
|
||||
void UDTFluxWebSocketClient::Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
// void UDTFluxWebSocketClient::BeginDestroy()
|
||||
// {
|
||||
// // if(Ws->IsConnected())
|
||||
// // Ws->Close();
|
||||
// UObject::BeginDestroy();
|
||||
// }
|
||||
|
||||
bool UDTFluxWebSocketClient::Connect(const FString URL, const int Port)
|
||||
{
|
||||
FString ServerUrl = FString::Printf(TEXT("%s:%i/"), *URL, Port);
|
||||
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("[DTFluxWebsocketClient %s"), *ServerUrl);
|
||||
Ws = FWebSocketsModule::Get().CreateWebSocket(ServerUrl);
|
||||
Ws->OnConnected().AddLambda([this]()
|
||||
{
|
||||
if(IsValid(this) == false) return;
|
||||
OnConnectionConnectedInternal();
|
||||
});
|
||||
|
||||
Ws->OnClosed().AddLambda([this](int32 StatusCode, const FString& Reason, bool bWasClean)
|
||||
{
|
||||
if(IsValid(this) == false) return;
|
||||
OnConnectionClosedInternal(Reason);
|
||||
});
|
||||
|
||||
Ws->OnConnectionError().AddLambda([this](const FString& Error)
|
||||
{
|
||||
if(IsValid(this) == false) return;
|
||||
OnConnectionErrorInternal(Error);
|
||||
});
|
||||
|
||||
Ws->OnMessage().AddLambda([this](const FString& MessageString)
|
||||
{
|
||||
if(IsValid(this) == false) return;
|
||||
OnReceivedMessageInternal(MessageString);
|
||||
});
|
||||
Ws->Connect();
|
||||
if(Ws->IsConnected())
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("Listening"));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void UDTFluxWebSocketClient::Disconnect()
|
||||
{
|
||||
Ws->Close();
|
||||
}
|
||||
|
||||
bool UDTFluxWebSocketClient::SendMessage(const FString Message, const bool Broadcast)
|
||||
{
|
||||
if(Ws->IsConnected() == false) return false;
|
||||
Ws->Send(Message);
|
||||
return true;
|
||||
}
|
||||
|
||||
void UDTFluxWebSocketClient::OnConnectionConnectedInternal() const
|
||||
{
|
||||
OnConnectionConnected.Broadcast();
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketsSubsystem, [Connected]"));
|
||||
}
|
||||
|
||||
void UDTFluxWebSocketClient::OnConnectionErrorInternal(const FString& Error) const
|
||||
{
|
||||
OnConnectionError.Broadcast( Error);
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("WebSocketsSubsystem, [Error] : %s"), *Error);
|
||||
}
|
||||
|
||||
void UDTFluxWebSocketClient::OnConnectionClosedInternal(const FString& Reason) const
|
||||
{
|
||||
OnConnectionClosed.Broadcast(Reason);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketsSubsystem, [Closed], Reason : %s"), *Reason);
|
||||
|
||||
}
|
||||
|
||||
void UDTFluxWebSocketClient::OnReceivedMessageInternal(const FString& Message) const
|
||||
{
|
||||
OnReceivedMessage.Broadcast(Message);
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketsSubsystem, [Message Reveived], Message : %s"), *Message);
|
||||
|
||||
}
|
||||
|
||||
bool UDTFluxWebSocketClient::Close() const
|
||||
{
|
||||
if (Ws->IsConnected())
|
||||
Ws->Close();
|
||||
return Ws->IsConnected();
|
||||
}
|
||||
|
||||
bool UDTFluxWebSocketClient::IsConnected()
|
||||
{
|
||||
return Ws->IsConnected();
|
||||
}
|
||||
|
||||
|
||||
@ -0,0 +1,246 @@
|
||||
// // Fill out your copyright notice in the Description page of Project Settings.
|
||||
//
|
||||
//
|
||||
// #include "DTFluxWebSocket/DTFluxWebsocketServer.h"
|
||||
//
|
||||
// #include <winsock2.h>
|
||||
//
|
||||
// #include "IWebSocket.h"
|
||||
// #include "WebSocketsModule.h"
|
||||
// #include "INetworkingWebSocket.h"
|
||||
// #include "IWebSocketNetworkingModule.h"
|
||||
// #include "WebSocketNetworkingDelegates.h"
|
||||
// #include "DTFluxAPILog.h"
|
||||
// #include "IWebSocketServer.h"
|
||||
//
|
||||
//
|
||||
// UDTFluxWebsocketServer::UDTFluxWebsocketServer()
|
||||
// {
|
||||
// Ws = UDTFluxWebsocketServer::GetServer();
|
||||
// }
|
||||
//
|
||||
// UDTFluxWebsocketServer::~UDTFluxWebsocketServer()
|
||||
// {
|
||||
//
|
||||
// }
|
||||
//
|
||||
// bool UDTFluxWebsocketServer::ConnectToChannel(const FString URL, const int Port)
|
||||
// {
|
||||
// //try to get a WsServer
|
||||
// if(!Ws)
|
||||
// Ws = UDTFluxWebsocketServer::GetServer();
|
||||
// if(Ws)
|
||||
// {
|
||||
// FWebSocketClientConnectedCallBack ClientConnectedCb;
|
||||
// ClientConnectedCb.BindUObject(this, &UDTFluxWebsocketServer::OnConnectionConnectedInternal);
|
||||
// if(Ws->Init((uint32) Port, ClientConnectedCb, FString("127.0.0.1")) )
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Server listening on %s:%i"),*URL, Port);
|
||||
// if (Ws.IsValid())
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Server pointer Is Valid %s"), *Ws->Info());
|
||||
//
|
||||
// return true;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT("Server Init() failed"));
|
||||
// Ws.Reset();
|
||||
// ClientConnectedCb.Unbind();
|
||||
// return false;
|
||||
// }
|
||||
// }
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT("Unable to get a WsServer Object"));
|
||||
//
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// void UDTFluxWebsocketServer::LeaveChannel()
|
||||
// {
|
||||
// bIsConnected = false;
|
||||
// Ws = nullptr;
|
||||
// }
|
||||
//
|
||||
// bool UDTFluxWebsocketServer::SendMessageToAll(const FString Message)
|
||||
// {
|
||||
// if(!Ws)
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT("WebSocketServer Not Up"));
|
||||
// return false;
|
||||
// }
|
||||
// if(Clients.Num() <= 0)
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("No Clients Yet !!!"));
|
||||
// return false;
|
||||
// }
|
||||
// int i = 0;
|
||||
// for(const auto& Client : Clients)
|
||||
// {
|
||||
// const TCHAR* SerializedChar = Message.GetCharArray().GetData();
|
||||
// int32 Size = FCString::Strlen(SerializedChar);
|
||||
// int32 Sent = 0;
|
||||
// uint8* Data = (uint8*)TCHAR_TO_UTF8(SerializedChar);
|
||||
// if(Client->Send(Data, Size))
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Message %s sent to client n°%i"), *Message, i);
|
||||
// i++;
|
||||
// }
|
||||
// }
|
||||
// if(i != 0)
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("%i Messages sent"), i);
|
||||
// return true;
|
||||
// }
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT("Message has not been sent"));
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// void UDTFluxWebsocketServer::OnConnectionConnectedInternal(INetworkingWebSocket* ClientWebSocket)
|
||||
// {
|
||||
// OnConnectionConnected.Broadcast(ChannelName);
|
||||
// FWebSocketPacketReceivedCallBack PacketReceivedCallBack;
|
||||
// PacketReceivedCallBack.BindUObject(this, &UDTFluxWebsocketServer::OnReceivedMessageInternal);
|
||||
// ClientWebSocket->SetReceiveCallBack(PacketReceivedCallBack);
|
||||
// FWebSocketInfoCallBack InfoCallBack;
|
||||
// InfoCallBack.BindLambda([this, ClientWebSocket]()
|
||||
// {
|
||||
// int i = 0;
|
||||
//
|
||||
// for(const auto& Client : Clients)
|
||||
// {
|
||||
// int Removed = Clients.Remove(Client);
|
||||
// if(Removed)
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("Client Disconnected %i"), i);
|
||||
// i++;
|
||||
// }
|
||||
// });
|
||||
// ClientWebSocket->SetSocketClosedCallBack(InfoCallBack);
|
||||
// FWebSocketInfoCallBack InfoCallBackError;
|
||||
// InfoCallBackError.BindUObject(this, &UDTFluxWebsocketServer::OnConnectionErrorInternal);
|
||||
// ClientWebSocket->SetErrorCallBack(InfoCallBackError);
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketServer', [Connected], Channel: %s"), *ChannelName);
|
||||
// }
|
||||
//
|
||||
// void UDTFluxWebsocketServer::OnConnectionErrorInternal()
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Error, TEXT("WebSocketServer'"));
|
||||
// OnConnectionError.Broadcast(TEXT("Channel"), TEXT("UNKNOWN ERROR"));
|
||||
//
|
||||
// }
|
||||
//
|
||||
// void UDTFluxWebsocketServer::OnReceivedMessageInternal(void* Data, int32 Count)
|
||||
// {
|
||||
// FString Message;
|
||||
// if (Count == 0) // nothing to process
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// const uint8* DataRef = reinterpret_cast<uint8*>(Data);
|
||||
// const TArray<uint8> MessageData(DataRef, Count);
|
||||
// const FString JSonData = UTF8_TO_TCHAR(MessageData.GetData());
|
||||
// OnReceivedMessage.Broadcast(ChannelName, Message);
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketServer, [Message Reveived]\nMessage : %s"), *Message);
|
||||
//
|
||||
// }
|
||||
//
|
||||
// TUniquePtr<IWebSocketServer> UDTFluxWebsocketServer::GetServer()
|
||||
// {
|
||||
// return FModuleManager::Get().LoadModuleChecked<IWebSocketNetworkingModule>(TEXT("WebSocketNetworking")).
|
||||
// CreateServer();
|
||||
// }
|
||||
//
|
||||
// void UDTFluxWebsocketServer::Close()
|
||||
// {
|
||||
// UE_LOG(LogDTFluxAPI, Log, TEXT("WebSocketServer, [Closed()]"));
|
||||
//
|
||||
// }
|
||||
|
||||
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketServer.h"
|
||||
//Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#include "INetworkingWebSocket.h"
|
||||
#include "IWebSocketNetworkingModule.h"
|
||||
#include "WebSocketNetworkingDelegates.h"
|
||||
#include "DTFluxAPILog.h"
|
||||
|
||||
|
||||
UDTFluxServerWebSocket::UDTFluxServerWebSocket()
|
||||
{
|
||||
}
|
||||
|
||||
UDTFluxServerWebSocket::~UDTFluxServerWebSocket()
|
||||
{
|
||||
}
|
||||
|
||||
void UDTFluxServerWebSocket::Init(const int& Port, const FString& Url)
|
||||
{
|
||||
ServerWebSocket = FModuleManager::Get().LoadModuleChecked<IWebSocketNetworkingModule>(TEXT("WebSocketNetworking")).CreateServer();
|
||||
|
||||
FWebSocketClientConnectedCallBack CallBack;
|
||||
CallBack.BindLambda([this](INetworkingWebSocket* Client)
|
||||
{
|
||||
|
||||
FGuid uuid = FGuid::NewGuid();
|
||||
ConnectedClients.Add(uuid, Client);
|
||||
});
|
||||
|
||||
if (!ServerWebSocket->Init(Port, CallBack, Url))
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Error, TEXT("ServerWebSocket Init FAIL"));
|
||||
ServerWebSocket.Reset();
|
||||
CallBack.Unbind();
|
||||
return;
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("ServerWebSocket Connected to port %d"), Port);
|
||||
|
||||
|
||||
TickHandle = FTSTicker::GetCoreTicker().AddTicker(FTickerDelegate::CreateLambda([this](float Time)
|
||||
{
|
||||
if (ServerWebSocket)
|
||||
{
|
||||
ServerWebSocket->Tick();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
void UDTFluxServerWebSocket::BeginDestroy()
|
||||
{
|
||||
Super::BeginDestroy();
|
||||
Close();
|
||||
|
||||
if (TickHandle.IsValid())
|
||||
{
|
||||
FTSTicker::GetCoreTicker().RemoveTicker(TickHandle);
|
||||
TickHandle.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
void UDTFluxServerWebSocket::OnWebSocketClientConnected(INetworkingWebSocket* ClientWebSocket)
|
||||
{
|
||||
FWebSocketPacketReceivedCallBack CallBack;
|
||||
CallBack.BindUObject(this, &UDTFluxServerWebSocket::ReceivedRawPacket);
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("ServerWebSocket Connected"));
|
||||
|
||||
ClientWebSocket->SetReceiveCallBack(CallBack);
|
||||
}
|
||||
|
||||
void UDTFluxServerWebSocket::ReceivedRawPacket(void* Data, int32 Count)
|
||||
{
|
||||
if (Count == 0) // nothing to process
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const uint8* DataRef = reinterpret_cast<uint8*>(Data);
|
||||
|
||||
const TArray<uint8> MessageData(DataRef, Count);
|
||||
|
||||
const FString JSonData = UTF8_TO_TCHAR(MessageData.GetData());
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("ServerWebSocket received %s"), *JSonData);
|
||||
OnJsonRecieved.Broadcast(JSonData);
|
||||
}
|
||||
@ -0,0 +1,96 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "DTFluxModel/DTFluxModel.h"
|
||||
#include "UObject/Object.h"
|
||||
#include "DTFluxDataStorage.generated.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
struct FDTFluxStageRanking;
|
||||
struct FDTFluxTeam;
|
||||
struct FDTFluxParticipant;
|
||||
struct FDTFluxStage;
|
||||
struct FDTFluxContest;
|
||||
|
||||
UCLASS(BlueprintType, Category="DTFlux|Datastorage")
|
||||
class DTFLUXAPI_API UDTFluxDataStorage : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
friend FDTFluxContest;
|
||||
friend FDTFluxStage;
|
||||
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
bool UpdateDataStorage(const FString JsonPayload);
|
||||
|
||||
UPROPERTY(BlueprintReadOnly, Category="DTFlux|DataStorage")
|
||||
TArray<FDTFluxContest> Contests;
|
||||
UPROPERTY(BlueprintReadOnly, Category="DTFlux|DataStorage")
|
||||
int CurrentStageId = 0;
|
||||
UPROPERTY(BlueprintReadOnly, Category="DTFlux|DataStorage")
|
||||
int CurrentContestId = 0;
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
int CurrentContest()
|
||||
{
|
||||
if(IsInitialized())
|
||||
{
|
||||
return CurrentContestId;
|
||||
}
|
||||
return -1;
|
||||
};
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
bool GetContest(FDTFluxContest& OutContest, const int& ContestId);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
TArray<FDTFluxStage> GetStages(const int ContestId);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
bool GetStage( FDTFluxStage& Stage,const int& StageId = -1);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
TArray<FDTFluxParticipant> GetParticipants(const int ContestId = -1);
|
||||
UFUNCTION()
|
||||
FDTFluxParticipant GetParticipant(const int ContestID, const int ParticipantBib);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|DataStorage")
|
||||
TArray<FDTFluxStageRanking> GetStageRanking(const int ContestId, const int StageId);
|
||||
|
||||
UFUNCTION(BlueprintType, Category="DTFlux|Datastorage")
|
||||
void AddOrUpdateContest(const FDTFluxContestResponse& ContestResponse);
|
||||
UFUNCTION(BlueprintType, Category="DTFlux|Datastorage")
|
||||
void AddOrUpdateParticipant(const FDTFluxTeamListItemResponse& TeamListItemResponse);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
bool IsInitialized()
|
||||
{
|
||||
return Contests.Num() < 0;
|
||||
}
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Datastorage")
|
||||
bool GetParticipantByBib(const int Bib, FDTFluxParticipant& OutParticipant)
|
||||
{
|
||||
for(auto& Contest : Contests)
|
||||
{
|
||||
if(Contest.GetParticipant(Bib, OutParticipant))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
void AddSplitSensorResult(FDTFluxSplitSensorItemResponse Response);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
void ResetStageId(){ CurrentStageId = 0; }
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
void SetCurrentStage(int NewId){ CurrentStageId = NewId; }
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
void GoToNextStage();
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux")
|
||||
void ChangeCurrentContest();
|
||||
|
||||
};
|
||||
@ -3,421 +3,488 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "DTFluxAPILog.h"
|
||||
#include "UObject/Object.h"
|
||||
#include "DTFluxModel.generated.h"
|
||||
|
||||
|
||||
// Forward declarations
|
||||
struct FDTFluxTeam;
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFLuxStartStageData
|
||||
struct DTFLUXAPI_API FDTFluxPerson
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Type;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Contest;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Stage;
|
||||
|
||||
// Maybe this one can be made DATETIME
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString RealStartTime;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxStartStagePayload
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Description;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Trigger;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Type;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FDTFLuxStartStageData> Datas;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxStartListItemPayload
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
// "Report": "Start List",
|
||||
// "ContestID": 0,
|
||||
// "ContestName": "",
|
||||
// "Bib": 1039,
|
||||
// "Firstname": "Mystère",
|
||||
// "Lastname": "Mystère",
|
||||
// "Gender": "",
|
||||
// "Club": "",
|
||||
// "Firstname2": "",
|
||||
// "Lastname2": "",
|
||||
// "Gender2": "",
|
||||
// "Club2": "",
|
||||
// "TeamName": "",
|
||||
// "Category": "",
|
||||
// "Elite": false
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int ContestID;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString ContestName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Bib;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString FirstName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString LastName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Gender;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Club;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString FirstName2;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString LastName2;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Gender2;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Club2;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TeamName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Category;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
bool Elite;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString FunctionLine1 = TEXT("");
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString FunctionLine2 = TEXT("");
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxStartListPayload
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FDTFluxStartListItemPayload> Participants;
|
||||
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxParticipant
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString FirstName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString LastName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Club;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Gender;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
int Bib = -1;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FDTFluxPerson Person1;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FDTFluxPerson Person2;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Category;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxTeam
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FDTFluxParticipant> Participants;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TeamName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Bib;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FDTFluxContest
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int ContestID;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString ContestName;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FDTFluxTeam> TeamParticipants;
|
||||
|
||||
bool AddTeam(FDTFluxTeam Team)
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Club;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
bool Elite;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Status;
|
||||
bool IsTeam()
|
||||
{
|
||||
TeamParticipants.Add(Team);
|
||||
return true;
|
||||
return (Person2.FirstName != "");
|
||||
}
|
||||
bool TeamAlreadyExist(FDTFluxTeam Team)
|
||||
};
|
||||
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxContestRanking
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FDTFluxParticipant Participant;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
int Rank;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString Gap;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString Time;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxStageRanking
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FDTFluxParticipant Participant;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
int Rank;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString Gap;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString TimeSwim;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString TimeTransition;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString TimeRun;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString TimeStart;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxSplitGapItem
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FDTFluxParticipant Participant;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
int Gap;
|
||||
};
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxSplitGap
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
TArray<FDTFluxSplitGapItem> SplitGapItems;
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxSplit
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
int Id = -1;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|Model")
|
||||
FString Name;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
TArray<FDTFluxSplitGap> SplitGaps;
|
||||
|
||||
void Dump() const;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxStage
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
int Id;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Name;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FDateTime StartTime;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FDateTime EndTime;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
TArray<FDTFluxSplit> Splits;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
TArray<FDTFluxStageRanking> StageRanking;
|
||||
bool SetStartTime(const FDateTime& ContestDate, const FString& TimeString);
|
||||
bool SetEndTime(const FDateTime& ContestDate, const FString& TimeString);
|
||||
bool UpdateStageRanking(TArray<TSharedPtr<FJsonValue>> StageRankingData);
|
||||
bool AddSplit(TArray<TSharedPtr<FJsonValue>> SplitData);
|
||||
void Dump() const;
|
||||
|
||||
protected:
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxContest
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
int Id = -1;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FString Name;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
TArray<FDTFluxParticipant> Participants;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
TArray<FDTFluxStage> Stages;
|
||||
UPROPERTY(BlueprintReadWrite, Category="DTFlux|model")
|
||||
FDateTime Date;
|
||||
|
||||
bool AddStage( const TArray<TSharedPtr<FJsonValue>> StagesData, const TArray<FDTFluxSplit> Splits);
|
||||
bool SetDate(const FString& StringDate);
|
||||
void AddParticipant(const FDTFluxParticipant& Participant)
|
||||
{
|
||||
for(const auto& MyTeam : TeamParticipants)
|
||||
if(Participants.IsEmpty())
|
||||
{
|
||||
// Compare Bib
|
||||
if(MyTeam.Bib == Team.Bib )
|
||||
Participants.Add(Participant);
|
||||
return;
|
||||
}
|
||||
int Index = 0;
|
||||
FDTFluxParticipant ToUpdate;
|
||||
bool Update = false;
|
||||
for(auto P : Participants)
|
||||
{
|
||||
if(P.Bib == Participant.Bib)
|
||||
{
|
||||
ToUpdate = P;
|
||||
Update = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
Index++;
|
||||
}
|
||||
}
|
||||
if(Update)
|
||||
{
|
||||
Participants.RemoveAt(Index);
|
||||
}
|
||||
Participants.Add(Participant);
|
||||
};
|
||||
|
||||
bool GetParticipant(const int Bib, FDTFluxParticipant& OutParticipant)
|
||||
{
|
||||
for (auto& Participant : Participants)
|
||||
{
|
||||
if(Participant.Bib == Bib)
|
||||
{
|
||||
OutParticipant = Participant;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void DumpParticipant()
|
||||
{
|
||||
int Num = 0;
|
||||
for(const auto& Participant: Participants )
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("DUMP Participant : Name -> %s Bib %d"), *Participant.Person1.FirstName, Participant.Bib);
|
||||
Num ++;
|
||||
}
|
||||
UE_LOG(LogDTFluxAPI, Log, TEXT("DUMP Participant : In Contest with ID %d there are %d Participant(s)"), Id, Num);
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxSplitSensorItemResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
UPROPERTY()
|
||||
int Bib;
|
||||
UPROPERTY()
|
||||
FString Type = "split-sensor-item";
|
||||
UPROPERTY()
|
||||
int ContestID;
|
||||
UPROPERTY()
|
||||
int StageID;
|
||||
UPROPERTY()
|
||||
int SplitID;
|
||||
UPROPERTY()
|
||||
FString Time;
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxSplitSensorResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
UPROPERTY()
|
||||
FString Type = "split-sensor";
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxSplitSensorItemResponse> Datas;
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxTeamListItemResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "team-list-item";
|
||||
UPROPERTY()
|
||||
int ContestId;
|
||||
UPROPERTY()
|
||||
int Bib;
|
||||
UPROPERTY()
|
||||
FString FirstName;
|
||||
UPROPERTY()
|
||||
FString LastName;
|
||||
UPROPERTY()
|
||||
FString FirstName2 = "";
|
||||
UPROPERTY()
|
||||
FString LastName2 = "";
|
||||
UPROPERTY()
|
||||
FString Team = "";
|
||||
UPROPERTY()
|
||||
FString Gender;
|
||||
UPROPERTY()
|
||||
bool Elite;
|
||||
UPROPERTY()
|
||||
FString Category;
|
||||
UPROPERTY()
|
||||
FString Status;
|
||||
UPROPERTY()
|
||||
FString Club;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxContestList
|
||||
struct DTFLUXAPI_API FDTFluxTeamListResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TMap<FString, FDTFluxContest>Contests;
|
||||
|
||||
int GetContestId(const FString& ContestName) const
|
||||
{
|
||||
const FDTFluxContest* Contest = Contests.Find(ContestName);
|
||||
if(Contest)
|
||||
{
|
||||
return Contest->ContestID;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
FString GetContestName(const int& ContestId) const
|
||||
{
|
||||
for (const auto& Contest : Contests)
|
||||
{
|
||||
if (Contest.Value.ContestID == ContestId)
|
||||
{
|
||||
return Contest.Key;
|
||||
}
|
||||
}
|
||||
return FString();
|
||||
}
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "team-list";
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxTeamListItemResponse> Datas;
|
||||
|
||||
};
|
||||
|
||||
|
||||
UCLASS(Blueprintable, Category="DTFlux|Model")
|
||||
class DTFLUXAPI_API UDTFluxContestBPFn : public UBlueprintFunctionLibrary
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxTeamUpdateResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
UPROPERTY()
|
||||
FString Type = "team-update";
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxTeamListItemResponse> Datas;
|
||||
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FStageResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "stage-response-data";
|
||||
UPROPERTY()
|
||||
int Id;
|
||||
UPROPERTY()
|
||||
FString Name;
|
||||
UPROPERTY()
|
||||
FString StartTime;
|
||||
UPROPERTY()
|
||||
FString EndTime;
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FSplitResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "split-response-data";
|
||||
UPROPERTY()
|
||||
int Id;
|
||||
UPROPERTY()
|
||||
FString Name;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxContestResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "contest";
|
||||
UPROPERTY()
|
||||
int Id;
|
||||
UPROPERTY()
|
||||
FString Name;
|
||||
UPROPERTY()
|
||||
FString Date;
|
||||
UPROPERTY()
|
||||
TArray<FStageResponse> Stages;
|
||||
UPROPERTY()
|
||||
TArray<FSplitResponse> Splits;
|
||||
};
|
||||
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxTeamContestRankingResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UFUNCTION(BlueprintPure, Category = "DT Http Server|Params")
|
||||
static int GetContestId(const FDTFluxContestList& ContestList, const FString& ContestName)
|
||||
{
|
||||
return ContestList.GetContestId(ContestName);
|
||||
}
|
||||
UFUNCTION(BlueprintPure, Category = "DT Http Server|Params")
|
||||
static FString GetContestName(const FDTFluxContestList& ContestList, const int& ContestId)
|
||||
{
|
||||
return ContestList.GetContestName(ContestId);
|
||||
}
|
||||
UPROPERTY()
|
||||
FString Type = "team-contest-ranking";
|
||||
UPROPERTY()
|
||||
int Bib;
|
||||
UPROPERTY()
|
||||
int Rank;
|
||||
UPROPERTY()
|
||||
FString Time;
|
||||
UPROPERTY();
|
||||
FString Gap;
|
||||
};
|
||||
|
||||
// TeamListItem Response from proxy Containing Team definition
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FResponseTeamListItem
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxContestRankingResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Contest;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "contest-ranking";
|
||||
UPROPERTY()
|
||||
int ContestID;
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxTeamContestRankingResponse> Datas;
|
||||
};
|
||||
|
||||
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxTeamStageRankingResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "team-stage-ranking";
|
||||
UPROPERTY()
|
||||
int Bib;
|
||||
UPROPERTY()
|
||||
int Rank;
|
||||
UPROPERTY()
|
||||
FString Time;
|
||||
UPROPERTY();
|
||||
FString Gap;
|
||||
UPROPERTY()
|
||||
FString TimeSwim;
|
||||
UPROPERTY();
|
||||
FString TimeTransition;
|
||||
UPROPERTY()
|
||||
FString TimeRun;
|
||||
UPROPERTY();
|
||||
FString TimeStart;
|
||||
};
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString FirstName;
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxStageRankingResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString LastName;
|
||||
public:
|
||||
UPROPERTY()
|
||||
FString Type = "stage-ranking";
|
||||
UPROPERTY()
|
||||
int ContestID;
|
||||
UPROPERTY()
|
||||
int StageID;
|
||||
UPROPERTY()
|
||||
int SplitID;
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxTeamStageRankingResponse> Datas;
|
||||
};
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Gender;
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct DTFLUXAPI_API FDTFluxRaceDataResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
bool Elite;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Club;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Team;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Category;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
UPROPERTY()
|
||||
FString Type = "race-datas";
|
||||
UPROPERTY()
|
||||
TArray<FDTFluxContestResponse> Datas;
|
||||
};
|
||||
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxStatusTeamUpdateResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
UPROPERTY()
|
||||
FString Type = "status-team-update";
|
||||
UPROPERTY()
|
||||
int Bib;
|
||||
UPROPERTY()
|
||||
FString Status;
|
||||
};
|
||||
// TeamList Response from proxy Containing List of Team
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseTeamList
|
||||
|
||||
USTRUCT()
|
||||
struct DTFLUXAPI_API FDTFluxStatusUpdateResponse
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FResponseTeamListItem> Datas;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseStageListItem
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Id;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Name;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString StartTime;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString EndTime;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseSplitsListItem
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Id;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Name;
|
||||
UPROPERTY()
|
||||
FString Type = "status-update";
|
||||
TArray<FDTFluxStatusTeamUpdateResponse> Datas;
|
||||
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseRaceListItem
|
||||
UCLASS(BlueprintType, Category="DTFlux|Model|Helpers")
|
||||
class DTFLUXAPI_API UDTFluxModelHelper : public UBlueprintFunctionLibrary
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Id;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Name;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Date;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FProxyResponseStageListItem> Stages;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FProxyResponseSplitsListItem> Splits;
|
||||
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Model")
|
||||
static bool IsParticipantATeam(const FDTFluxParticipant& Participant)
|
||||
{
|
||||
return Participant.Person2.FirstName != "";
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseContestRankingListItem
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Bib;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Rank;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Time;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Gap;
|
||||
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseContestRankingList
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int ContestId;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FProxyResponseContestRankingListItem> Datas;
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseStageRankingListItem
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Bib;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int Rank;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Time;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString Gap;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TimeSwim;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TimeTransition;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TimeRun;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
FString TimeStart;
|
||||
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Model")
|
||||
struct FProxyResponseStageRankingList
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int ContestId;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
int StageId;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Model", BlueprintReadOnly)
|
||||
TArray<FProxyResponseStageRankingListItem> Datas;
|
||||
|
||||
};
|
||||
@ -7,87 +7,11 @@
|
||||
#include "DTFluxAPILog.h"
|
||||
#include "DTFluxProjectSettings.generated.h"
|
||||
|
||||
UENUM()
|
||||
enum EDTFluxAPIRoute: uint8
|
||||
{
|
||||
Root UMETA(DisplayName="API Root"),
|
||||
Results UMETA(DisplayName="Results Route"),
|
||||
Starters UMETA(DisplayName="Starters List Route"),
|
||||
FinalClassification UMETA(DisplayName="Final Classification Route"),
|
||||
DECLARE_MULTICAST_DELEGATE_TwoParams(OnDTFluxProjectSettingsModified, FString, const UDTFluxProjectSettings* );
|
||||
|
||||
};
|
||||
|
||||
|
||||
UENUM()
|
||||
enum EDTFluxProxyRoute : uint8
|
||||
{
|
||||
ProxyRaceData UMETA(DisplayName="Proxy Race Data"),
|
||||
ProxyRankingContest UMETA(DisplayName="Proxy Ranking Contest Data"),
|
||||
ProxyRankingStage UMETA(DisplayName="Proxy Ranking Stage Data"),
|
||||
ProxyTeams UMETA(DisplayName="Proxy Teams Data"),
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType)
|
||||
struct FSearchFilters
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Config", EditAnywhere)
|
||||
int ContestId = 0;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Config", EditAnywhere)
|
||||
int StageId = 0;
|
||||
|
||||
UPROPERTY(Blueprintable, Category="DTFlux|Config", EditAnywhere)
|
||||
int GenderId = 0;
|
||||
|
||||
FString GetFilter() const
|
||||
{
|
||||
if(ContestId == 0 && StageId == 0 && GenderId == 0)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Gender Test -> %i"), GenderId);
|
||||
return FString();
|
||||
}
|
||||
TArray<FString> Filters;
|
||||
Filters.Add(FString("?"));
|
||||
if (ContestId > 0)
|
||||
{
|
||||
Filters.Add(FString::Printf(TEXT("Contest=%i"), ContestId) );
|
||||
}
|
||||
if (StageId > 0)
|
||||
{
|
||||
Filters.Add(FString::Printf(TEXT("SelectorResult=%i"), StageId) );
|
||||
}
|
||||
if (GenderId > 0)
|
||||
{
|
||||
switch(GenderId)
|
||||
{
|
||||
case (2):
|
||||
// default is male
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Gender Female -> %i"), GenderId);
|
||||
|
||||
Filters.Add(FString(TEXT("filter=[Gender]=\"f\"") ) );
|
||||
break;
|
||||
default:
|
||||
// default is male
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Gender male -> %i"), GenderId);
|
||||
Filters.Add(FString(TEXT("filter=[Gender]=\"m\"") ) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(const auto& Element : Filters)
|
||||
{
|
||||
UE_LOG(LogDTFluxAPI, Type::Log, TEXT("Element : %s"), *Element);
|
||||
|
||||
}
|
||||
FString FinalFilters = FString::Join(Filters, TEXT("&"));
|
||||
FinalFilters.RemoveAt(1);
|
||||
return FinalFilters;
|
||||
};
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* DTFlux project settings
|
||||
*/
|
||||
UCLASS(Blueprintable, Config=Engine, DefaultConfig, meta=(DisplayName="DTFlux Project Settings"))
|
||||
class DTFLUXAPI_API UDTFluxProjectSettings : public UDeveloperSettings
|
||||
@ -96,21 +20,16 @@ class DTFLUXAPI_API UDTFluxProjectSettings : public UDeveloperSettings
|
||||
|
||||
public:
|
||||
|
||||
|
||||
UPROPERTY(Category="DTFlux|Server Config", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int InPort = 8080;
|
||||
OnDTFluxProjectSettingsModified OnProjectSettingsModified;
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int RaceResultPort = 80;
|
||||
|
||||
UPROPERTY(Category="DTFlux|Server Config", Config, EditAnywhere, BlueprintReadOnly)
|
||||
TArray<FString> Endpoints;
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString RaceResultUrl = "http://localhost";
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyUrl = "http://localhost";
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString APIToken;
|
||||
FString RaceResultSessionID;
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
bool bAccessIsLocal = true;
|
||||
@ -123,28 +42,47 @@ public:
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Race Result API", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString LiveStageResultsAccessToken ;
|
||||
|
||||
// Proxy
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int WebsocketServerPort = 3000;
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString WebsocketServerAddress = "ws://127.0.0.1";
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyAddress = "http://localhost";
|
||||
|
||||
UPROPERTY(Category="DTFlux|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int ProxyPort = 8000;
|
||||
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyRootPath = "/endpoints";
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyRaceDataEndpoint;
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyRankingEndpoint;
|
||||
UPROPERTY(Category="DTFlux|Config|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
FString ProxyTeamsEndpoint;
|
||||
|
||||
|
||||
UPROPERTY(Category="DTFlux|Chrono Proxy", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int ProxyPort = 8000;
|
||||
//Server Config ****NOT USED****
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Config")
|
||||
FString GetAPIPath(const TEnumAsByte<EDTFluxAPIRoute> RouteType, const FString& Filters = TEXT("") ) const;
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Config")
|
||||
FString GetAPIPathFiltered(const TEnumAsByte<EDTFluxAPIRoute> RouteType, const FSearchFilters& Filters ) const;
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Config")
|
||||
FString GetProxyPath(const TEnumAsByte<EDTFluxProxyRoute> RouteType, const int& InContest = -1, const int& InStage = -1) const;
|
||||
UPROPERTY(Category="DTFlux|Server Config", Config, EditAnywhere, BlueprintReadOnly)
|
||||
int InPort = 8080;
|
||||
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Config")
|
||||
static const UDTFluxProjectSettings* GetDTFluxAPIProjectSettings();
|
||||
|
||||
|
||||
|
||||
#if WITH_EDITOR
|
||||
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
|
||||
#endif
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
@ -4,6 +4,8 @@
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "Runtime/Engine/Public/Subsystems/EngineSubsystem.h"
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketServer.h"
|
||||
|
||||
#include "HttpServerRequest.h"
|
||||
#include "HttpResultCallback.h"
|
||||
#include "HttpRouteHandle.h"
|
||||
@ -11,11 +13,13 @@
|
||||
|
||||
#include "DTFluxUtils/DTFluxHttpServerStruct.h"
|
||||
#include "DTFluxAPILog.h"
|
||||
#include "DTFluxDataStorage/DTFluxDataStorage.h"
|
||||
#include "DTFluxModel/DTFluxModel.h"
|
||||
|
||||
#include "DTFluxWebSocket/DTFluxWebsocketClient.h"
|
||||
#include "DTFluxSubsystem.generated.h"
|
||||
|
||||
|
||||
class UDTFluxDataStorage;
|
||||
class UDTFluxProjectSettings;
|
||||
class IHttpRouter;
|
||||
|
||||
@ -35,6 +39,19 @@ enum EDTFluxResponseErrorCode
|
||||
Internal_Error UMETA(DisplayName="Internal Server Error")
|
||||
};
|
||||
|
||||
UENUM(BlueprintType, Category="DTFlux|Subsystem")
|
||||
enum EDTFluxResponseType: uint8
|
||||
{
|
||||
UnknownResponse = 0 UMETA(DisplayName="UnknownResponse"),
|
||||
RaceData = 1 UMETA(DisplayName="RaceData"),
|
||||
ContestRanking = 2 UMETA(DisplayName="ContestRanking"),
|
||||
StageRanking = 3 UMETA(DisplayName="StageRanking"),
|
||||
SplitRanking = 4 UMETA(DisplayName="SplitRanking"),
|
||||
TeamList = 5 UMETA(DisplayName="TeamList"),
|
||||
TeamUpdate = 6 UMETA(DisplayName="TeamUpdate"),
|
||||
SplitSensor = 7 UMETA(DisplayName="SplitSensor"),
|
||||
StatusUpdate = 8 UMETA(DisplayName="StatusUpdate"),
|
||||
};
|
||||
|
||||
USTRUCT(BlueprintType, Category="DTFlux|Server")
|
||||
struct FDTFluxResponseBody
|
||||
@ -62,92 +79,178 @@ FString Deserialize()
|
||||
};
|
||||
|
||||
|
||||
USTRUCT()
|
||||
struct FDTFluxSubsystemAPISettings
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
FString WebsocketAddress = "ws://localhost";
|
||||
int WebsocketPort = 3000;
|
||||
FString ProxyAddress = "http://localhost";
|
||||
int ProxyPort = 80;
|
||||
//TODO : Maybe we must make a dedicated struct with enum to make endpoints more clean.
|
||||
TMap<FString, FString> ProxyEndpoints;
|
||||
|
||||
static FString GetRaceDataEndpoint(const FDTFluxSubsystemAPISettings* Settings);
|
||||
static FString GetContestRankingEndpoint(const FDTFluxSubsystemAPISettings* Settings, const int ContestId);
|
||||
static FString GetStageRankingEndpoint(const FDTFluxSubsystemAPISettings* Settings, const int ContestId, const int StageId);
|
||||
static FString GetStageRankingFilteredEndpoint(const FDTFluxSubsystemAPISettings* Settings, const int ContestId, const int StageId, const FString SplitName);
|
||||
static FString GetTeamsEndpoint(const FDTFluxSubsystemAPISettings* Settings);
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FDTFluxOnRequestReceived, FDTFluxHttpServerHeaders, HttpServerHeaders,
|
||||
FDTFluxHttpServerParams, HttpServerParams, FDTFluxHttpServerBody, HttpRequestBody);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FDTFluxOnServerListening);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FDTFluxOnServerStopped);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDTFluxOnEventStartReceived, FDTFluxStartStagePayload, Payload);
|
||||
private:
|
||||
FString GetProxyBaseEndpoint() const
|
||||
{
|
||||
return FString::Printf(TEXT("%s:%i"), *ProxyAddress, ProxyPort);
|
||||
};
|
||||
};
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnWsConnected);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWsIncomingData, FString, JsonData);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWsError, FString, Error);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnWsClosed, FString, Reason);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnTimerTriggered);
|
||||
DECLARE_DYNAMIC_DELEGATE_OneParam(FOnTimer, FString, TimerName);
|
||||
/**
|
||||
* DTFlux API Subsystem
|
||||
*
|
||||
* This Subsystem Mount HTTP routes to be listened and an HTTP poller to retrieve basic information.
|
||||
* This Subsystem set up a Websocket server and Listen to incoming events and poll some http request to Proxy when needed.
|
||||
* it handles a datastore where data are being saved and present to blueprint or actors.
|
||||
*/
|
||||
UCLASS()
|
||||
class DTFLUXAPI_API UDTFluxSubsystem : public UEngineSubsystem
|
||||
UCLASS(BlueprintType, Category="DTFlux|API Subsystem")
|
||||
class DTFLUXAPI_API UDTFluxSubsystem : public UEngineSubsystem, public FTickableGameObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
private:
|
||||
|
||||
bool bIsListening = false;
|
||||
const UDTFluxProjectSettings* mSettings;
|
||||
|
||||
bool OnRequest(const FHttpServerRequest& Request);
|
||||
static const UDTFluxProjectSettings* GetSettings();
|
||||
int WebSocketPort = 0;
|
||||
FDTFluxSubsystemAPISettings SubSettings;
|
||||
|
||||
void HandleRequest(const FString& Route, const FHttpServerRequest& Request, FHttpResultCallback OnComplete);
|
||||
// // StartList Payload;
|
||||
// FDTFluxStartListPayload StartList;
|
||||
// Contest storage
|
||||
FDTFluxContestList Contests;
|
||||
|
||||
void OnUpdateStartList(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
|
||||
UPROPERTY()
|
||||
UDTFluxWebSocketClient* WsClient;
|
||||
UPROPERTY()
|
||||
UDTFluxDataStorage* DataStorage;
|
||||
virtual void Tick(float DeltaTime) override;
|
||||
|
||||
virtual bool IsTickableInEditor() const override
|
||||
{
|
||||
return true;
|
||||
}
|
||||
virtual TStatId GetStatId() const override
|
||||
{
|
||||
RETURN_QUICK_DECLARE_CYCLE_STAT(UDTFluxSubsystem, STATGROUP_Tickables);
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
UFUNCTION()
|
||||
void WsSplitSensorReceivedInternal();
|
||||
UFUNCTION()
|
||||
void WsTeamUpdateReceivedInternal();
|
||||
UFUNCTION()
|
||||
void WsStatusUpdateReceivedInternal();
|
||||
UFUNCTION()
|
||||
void RequestRaceDatas();
|
||||
UFUNCTION()
|
||||
void RequestTeamList();
|
||||
UFUNCTION()
|
||||
void RequestContestRanking(const int ContestId);
|
||||
UFUNCTION()
|
||||
void RequestStageRanking(const int ContestId, const int StageId);
|
||||
UFUNCTION()
|
||||
void RequestSplitGaps(const int ContestId, const int StageId, const int SplitId);
|
||||
UPROPERTY()
|
||||
FDateTime TestTimer;
|
||||
UFUNCTION()
|
||||
void BroadcastTimerEvent();
|
||||
UPROPERTY()
|
||||
TMap<FDateTime, FOnTimer> Timer;
|
||||
|
||||
TMap<FString, FHttpRouteHandle> HttpMountedMap;
|
||||
TSharedPtr<IHttpRouter> HttpRouter;
|
||||
// Stop The Server
|
||||
void StopServer();
|
||||
// Create the server response
|
||||
TUniquePtr<FHttpServerResponse> CreateHttpServerResponse() const;
|
||||
FHttpModule* HttpRequest;
|
||||
|
||||
|
||||
public:
|
||||
/** Implement this for initialization of instances of the system */
|
||||
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
||||
|
||||
/** Implement this for deinitialization of instances of the system */
|
||||
virtual void Deinitialize() override;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Subsystem|Events")
|
||||
FDTFluxOnRequestReceived OnRequestReceived;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Subsystem|Events")
|
||||
FDTFluxOnServerListening OnServerListening;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Subsystem|Events")
|
||||
FDTFluxOnServerStopped OnServerStopped;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Subsystem|Events")
|
||||
FDTFluxOnEventStartReceived OnEventStartReceived;
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFluxAPI | Subsytem")
|
||||
bool ReloadSubsystem();
|
||||
|
||||
void LoadConfig(const UDTFluxProjectSettings* Settings);
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Events")
|
||||
FOnTimerTriggered OnTimerTriggered;
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Events")
|
||||
FOnWsIncomingData OnWsIncomingData;
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Events")
|
||||
FOnWsConnected OnWsConnected;
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Events")
|
||||
FOnWsError OnWsError;
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Events")
|
||||
FOnWsClosed OnWsClosed;
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|WebSocket")
|
||||
bool Reconnect();
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|WebSocket")
|
||||
bool AddTimer(FDateTime Time, FOnTimer NewTimer);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
TArray<FString> GetMountedRoutes() const;
|
||||
void SetTimerEvent(const FDateTime& When);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
void StartServer();
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Events")
|
||||
TArray<FDTFluxTeam> GetParticipantsByContestId(const int ContestId );
|
||||
void UpdateRaceData();
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
void UpdateTeamList();
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
void UpdateTeam();
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
void UpdateContestRanking(const int ContestID);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
void UpdateStageRanking(const int ContestID, const int StageID, const int SplitID = -1);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Events")
|
||||
TArray<FDTFluxTeam> GetParticipantsByContestName(const FString ContestName);
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem")
|
||||
UDTFluxDataStorage* GetDataStorage()
|
||||
{
|
||||
return DataStorage;
|
||||
};
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Events")
|
||||
FString GetContestName(const int ContestId);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Race Result Call")
|
||||
void UpdateStartList();
|
||||
UFUNCTION()
|
||||
void ProcessTeamListResponse(const FDTFluxTeamListResponse& TeamListResponse);
|
||||
UFUNCTION()
|
||||
void ProcessRaceDataResponse(const FDTFluxRaceDataResponse& DataResponse);
|
||||
UFUNCTION()
|
||||
void ProcessContestRankingResponse(const FDTFluxContestRankingResponse& ContestRankingResponse);
|
||||
UFUNCTION()
|
||||
void ProcessStageRankingResponse(const FDTFluxStageRankingResponse& StageRankingResponse);
|
||||
UFUNCTION()
|
||||
void ProcessSplitRankingResponse(const FDTFluxStageRankingResponse& StageRankingResponse);
|
||||
UFUNCTION()
|
||||
void ProcessTeamUpdateResponse(const FDTFluxTeamUpdateResponse& TeamUpdateResponse);
|
||||
UFUNCTION()
|
||||
void ProcessStatusUpdateResponse(const FDTFluxTeamUpdateResponse& TeamUpdateResponse);
|
||||
UFUNCTION()
|
||||
void ProcessSplitSensor(const FDTFluxSplitSensorResponse& SplitSensorResponse);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Race Result Call")
|
||||
void UpdateClassification(const int& ContestId, const int& StageId = -1);
|
||||
TSharedPtr<FJsonObject> GetData(EDTFluxResponseType Type, const FString& Message);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Subsystem|Race Result Call")
|
||||
TArray<FDTFluxParticipant> GetClassification(const int& ContestId, const int& StageId = -1);
|
||||
UFUNCTION()
|
||||
EDTFluxResponseType FindResponseType(const FString& MessageReceived);
|
||||
|
||||
UFUNCTION()
|
||||
void WsConnected();
|
||||
UFUNCTION()
|
||||
void WsReceivedMessage(const FString& MessageReceived);
|
||||
UFUNCTION()
|
||||
void WsConnectionClosed(const FString& Reason);
|
||||
UFUNCTION()
|
||||
void WsConnectionError(const FString& Error);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|subsystem")
|
||||
bool IsConnected() const;
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
@ -0,0 +1,62 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "IWebSocket.h"
|
||||
#include "UObject/Object.h"
|
||||
#include "DTFluxWebsocketClient.generated.h"
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnConnectionConnected);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnConnectionClosed, const FString&, Reason);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnConnectionError, const FString&, Error);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnReceivedMessage, const FString&, Message);
|
||||
|
||||
|
||||
UCLASS(Blueprintable, Category="DTFlux|Websocket")
|
||||
class DTFLUXAPI_API UDTFluxWebSocketClient : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
// UDTFluxWebSocketClient() = default;
|
||||
void Initialize();
|
||||
// virtual void BeginDestroy() override;
|
||||
// virtual ~UDTFluxWebSocketClient() override;
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
bool Connect(const FString URL, const int Port );
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
void Disconnect();
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
bool SendMessage(const FString Message, const bool Broadcast = false);
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
FOnConnectionConnected OnConnectionConnected;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
FOnConnectionClosed OnConnectionClosed;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
FOnConnectionError OnConnectionError;
|
||||
|
||||
UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
FOnReceivedMessage OnReceivedMessage;
|
||||
|
||||
bool Close() const;
|
||||
bool IsConnected();
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
private:
|
||||
void OnConnectionConnectedInternal() const;
|
||||
void OnConnectionErrorInternal(const FString& Error) const;
|
||||
void OnConnectionClosedInternal(const FString& Reason) const;
|
||||
void OnReceivedMessageInternal(const FString& Message) const;
|
||||
|
||||
TSharedPtr<IWebSocket> Ws;
|
||||
};
|
||||
131
Source/DTFluxAPI/Public/DTFluxWebSocket/DTFluxWebsocketServer.h
Normal file
131
Source/DTFluxAPI/Public/DTFluxWebSocket/DTFluxWebsocketServer.h
Normal file
@ -0,0 +1,131 @@
|
||||
// // Fill out your copyright notice in the Description page of Project Settings.
|
||||
//
|
||||
// #pragma once
|
||||
//
|
||||
// #include "CoreMinimal.h"
|
||||
// #include "UObject/Object.h"
|
||||
// #include "IWebSocketServer.h"
|
||||
// #include "DTFluxWebsocketServer.generated.h"
|
||||
//
|
||||
//
|
||||
//
|
||||
// DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnConnectionConnected, const FString&, Channel);
|
||||
// DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnConnectionClosed, const FString&, Channel, const FString&, Reason);
|
||||
// DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnConnectionError, const FString&, Channel, const FString&, Error);
|
||||
// DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnReceivedMessage, const FString&, Channel, const FString&, Message);
|
||||
// class INetworkingWebSocket;
|
||||
//
|
||||
// UCLASS(Blueprintable, Category="DTFlux|Websocket")
|
||||
// class DTFLUXAPI_API UDTFluxWebsocketServer : public UObject
|
||||
// {
|
||||
// GENERATED_BODY()
|
||||
//
|
||||
// public:
|
||||
//
|
||||
// UDTFluxWebsocketServer();
|
||||
//
|
||||
//
|
||||
//
|
||||
// void Initialize(const FString& Channel)
|
||||
// {
|
||||
// ChannelName = Channel;
|
||||
// };
|
||||
//
|
||||
// virtual ~UDTFluxWebsocketServer() override;
|
||||
//
|
||||
// UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
// bool ConnectToChannel(const FString URL, const int Port );
|
||||
//
|
||||
// UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
// void LeaveChannel();
|
||||
//
|
||||
// UFUNCTION(BlueprintCallable, Category="DTFlux|Websocket")
|
||||
// bool SendMessageToAll(const FString Message);
|
||||
//
|
||||
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
// FOnConnectionConnected OnConnectionConnected;
|
||||
//
|
||||
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
// FOnConnectionClosed OnConnectionClosed;
|
||||
//
|
||||
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
// FOnConnectionError OnConnectionError;
|
||||
//
|
||||
// UPROPERTY(BlueprintAssignable, Category="DTFlux|Websocket")
|
||||
// FOnReceivedMessage OnReceivedMessage;
|
||||
//
|
||||
// UPROPERTY(BlueprintReadOnly, Category="DTFlux|Websocket")
|
||||
// FString ChannelName;
|
||||
//
|
||||
// void Close();
|
||||
//
|
||||
//
|
||||
// protected:
|
||||
//
|
||||
//
|
||||
//
|
||||
// private:
|
||||
//
|
||||
// bool bIsConnected = false;
|
||||
// void OnConnectionConnectedInternal(INetworkingWebSocket* ClientWebSocket);
|
||||
// void OnConnectionErrorInternal();
|
||||
// // void OnConnectionClosedInternal(const FString& Reason);
|
||||
// void OnReceivedMessageInternal(void* Data, int32 Count);
|
||||
//
|
||||
// static TUniquePtr<IWebSocketServer> GetServer();
|
||||
//
|
||||
// TArray<INetworkingWebSocket*> Clients;
|
||||
// // TSharedPtr<IWebSocket> Ws;
|
||||
// TUniquePtr<IWebSocketServer> Ws;
|
||||
// };
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "IWebSocketServer.h"
|
||||
#include "Subsystems/GameInstanceSubsystem.h"
|
||||
#include "DTFluxWebsocketServer.generated.h"
|
||||
|
||||
|
||||
|
||||
UCLASS(Blueprintable, Category="DTFlux|Websocket")
|
||||
class DTFLUXAPI_API UDTFluxServerWebSocket : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnConnectionConnected);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnConnectionClosed, const FString&, Reason);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnConnectionError, const FString&, Error);
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnReceivedMessage, const FString&, Message);
|
||||
|
||||
|
||||
UDTFluxServerWebSocket();
|
||||
virtual ~UDTFluxServerWebSocket() override;
|
||||
|
||||
void Init(const int& Port, const FString& Url = TEXT("ws://localhost"));
|
||||
virtual void BeginDestroy() override;
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnJsonRecieved, const FString&, Payload);
|
||||
|
||||
UPROPERTY(BlueprintAssignable)
|
||||
FOnJsonRecieved OnJsonRecieved;
|
||||
void Close()
|
||||
{
|
||||
ServerWebSocket = nullptr;
|
||||
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
void OnWebSocketClientConnected(INetworkingWebSocket* ClientWebSocket); // to the server.
|
||||
|
||||
virtual void ReceivedRawPacket(void* Data, int32 Count);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
TUniquePtr<class IWebSocketServer> ServerWebSocket;
|
||||
TMap<FGuid,INetworkingWebSocket*> ConnectedClients;
|
||||
/** Delegate for callbacks to GameThreadTick */
|
||||
FTSTicker::FDelegateHandle TickHandle;
|
||||
};
|
||||
Reference in New Issue
Block a user